Palworld

Palworld

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Akane Feb 29, 2024 @ 8:06pm
I wish I could grow a skill fruit tree in my base.
Going back and forth to useless places every time only increases the playtime.
Even if it's hard to collect seeds, I hope they can be raised on the base.
Who agree?
Last edited by Akane; Feb 29, 2024 @ 8:11pm
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Showing 16-30 of 36 comments
Tetsuri Mar 1, 2024 @ 3:17am 
Originally posted by Akane:
You have to take into account the mood of the tree as well.
lol, wat if you can feed it pals to make it grow faster?
dragonoftime27 Mar 1, 2024 @ 3:19am 
Originally posted by Akane:
Going back and forth to useless places every time only increases the playtime.
Even if it's hard to collect seeds, I hope they can be raised on the base.
Who agree?
im down for that
Akane Mar 1, 2024 @ 3:22am 
Originally posted by Tetsuri:
Originally posted by Akane:
You have to take into account the mood of the tree as well.
lol, wat if you can feed it pals to make it grow faster?
Trees need water and sunlight.
XxTTHREExX Mar 1, 2024 @ 3:24am 
The second I saw this title, I thought oh f*** yeah. Could just build a base near one, but an ability to plant one would be awesome.
Ruke (Soreasan) Mar 1, 2024 @ 3:29am 
I think it's early access so there's there weird rubber band where what a player wants. (More resources), and what a dev wants. (More work/life balance, fun features, profitability/fun) can both match at times, or also clash.

Players in general want their time valued. So you can adjust in world settings to make the game go much faster, say 1-15x faster like a wow private server. Or slower, like 0.25x the speed.

People play through 50-150+ hrs of 1-50 content in a month then say that they're tired, but there's a balancing act kinda like a slow feeder. Every person who plays as a player wants unlimited content. Hell even devs playing other games can be impatiently waiting for their other favorite game's updates, while flipping the side of a coin on their own.

But growing fruit trees for skills kinda sounds fun as a additional dump. I think making markers and getting a excuse to get out of the base doesn't sound bad either.

Warlords of draenor Warcraft Tried a "Everything in 1 base" approach to mmorpgs once. Players loved the idea in paper, "we'll save so much time!" only to complain later "there's no reason to leave the garrison, this game is boring!"

Ironically.. The pendulum swung back and next expansion they completely dropped the ideas. Only for people to start "I miss the easy gold we used to get" "Yeah, you used to make so much gold off garrisons. Now i can't afford wow tokens anymore to the people who banked money up"

We tend to crave what we don't have, only to get bored of it once we have it. But a good game dev can take feedback to make the best with what they have, and try to do their best to make fun gameplay loops and add in the features players want, to the best of their realistic abilities!

I kinda am hopefully optimistic too. We don't know what palworld might end up being. But a open world game, with potential for rich combat, superfunded to add tons of cool features. Potentially freed from Western greed? (Get billions of dollars. divert 99% of it away from game development, milk franchise to death for short term quarterly $greed$)

If this is what palworld could be on 5 million, imagine what it could be on the 600 million they already made. Or Fortnite levels success.

Fortnite was a honest (imho) trash game. Not a bad idea. But super bland. Guns? Seen it? Building? Seen it. Together? New.. but bland.

I thought it'd honestly die in a month, and waited for fortnite to honestly die. Look how well that went.

Now look at Palworld. It's actually fun even if it's asset flippy and controversy off false allegations. But it could have tons of potential. It's only up for us to see if it gets explored.
Tetsuri Mar 1, 2024 @ 3:45am 
Originally posted by Akane:
Trees need water and sunlight.
that's for Normal trees. Skill trees need to absorb pal essence so they can produce those skill fruits
PantsuMask Mar 1, 2024 @ 6:57am 
or a pal , like the berry one but with tree fruits that drop in the ranch.
XxTTHREExX Mar 1, 2024 @ 8:06am 
"Now look at Palworld. It's actually fun even if it's asset flippy and controversy off false allegations. But it could have tons of potential. It's only up for us to see if it gets explored."

Honestly: I didn't read the rest but this comment caught my eye.

I'm not sure how much of PW is a re-skin of Craftopia so in-part I feel like it should have been planned out better, but you are correct. If "we" get on the official Discord Channel https://discord.gg/pocketpair and discuss issues we can work on making it better.

All sorts of pathing issues, lol.
Last edited by XxTTHREExX; Mar 1, 2024 @ 8:12am
Akane Mar 1, 2024 @ 9:22am 
Originally posted by XxTTHREExX:
"Now look at Palworld. It's actually fun even if it's asset flippy and controversy off false allegations. But it could have tons of potential. It's only up for us to see if it gets explored."

Honestly: I didn't read the rest but this comment caught my eye.

I'm not sure how much of PW is a re-skin of Craftopia so in-part I feel like it should have been planned out better, but you are correct. If "we" get on the official Discord Channel https://discord.gg/pocketpair and discuss issues we can work on making it better.

All sorts of pathing issues, lol.


Originally posted by Ruke (Soreasan):
I think it's early access so there's there weird rubber band where what a player wants. (More resources), and what a dev wants. (More work/life balance, fun features, profitability/fun) can both match at times, or also clash.

Players in general want their time valued. So you can adjust in world settings to make the game go much faster, say 1-15x faster like a wow private server. Or slower, like 0.25x the speed.

People play through 50-150+ hrs of 1-50 content in a month then say that they're tired, but there's a balancing act kinda like a slow feeder. Every person who plays as a player wants unlimited content. Hell even devs playing other games can be impatiently waiting for their other favorite game's updates, while flipping the side of a coin on their own.

But growing fruit trees for skills kinda sounds fun as a additional dump. I think making markers and getting a excuse to get out of the base doesn't sound bad either.

Warlords of draenor Warcraft Tried a "Everything in 1 base" approach to mmorpgs once. Players loved the idea in paper, "we'll save so much time!" only to complain later "there's no reason to leave the garrison, this game is boring!"

Ironically.. The pendulum swung back and next expansion they completely dropped the ideas. Only for people to start "I miss the easy gold we used to get" "Yeah, you used to make so much gold off garrisons. Now i can't afford wow tokens anymore to the people who banked money up"

We tend to crave what we don't have, only to get bored of it once we have it. But a good game dev can take feedback to make the best with what they have, and try to do their best to make fun gameplay loops and add in the features players want, to the best of their realistic abilities!

I kinda am hopefully optimistic too. We don't know what palworld might end up being. But a open world game, with potential for rich combat, superfunded to add tons of cool features. Potentially freed from Western greed? (Get billions of dollars. divert 99% of it away from game development, milk franchise to death for short term quarterly $greed$)

If this is what palworld could be on 5 million, imagine what it could be on the 600 million they already made. Or Fortnite levels success.

Fortnite was a honest (imho) trash game. Not a bad idea. But super bland. Guns? Seen it? Building? Seen it. Together? New.. but bland.

I thought it'd honestly die in a month, and waited for fortnite to honestly die. Look how well that went.

Now look at Palworld. It's actually fun even if it's asset flippy and controversy off false allegations. But it could have tons of potential. It's only up for us to see if it gets explored.
Ummm... thank you for your opinion.
I fell asleep while reading it, but when I opened my eyes, it was Palworld.
the molded Mar 1, 2024 @ 9:23am 
skill fruit tree sounds fun how about we remove the fruit and just make a skill tree?
Xersin Mar 1, 2024 @ 9:31am 
Originally posted by elismith5123:
skill fruit tree sounds fun how about we remove the fruit and just make a skill tree?
Combine both. Feed a fruit into a super high level machine using Ancient Tech points to permanently gain the ability to pass down skills for a quantity of mats related to that element. Like Flame Organs, or Pal Fluids.
Akane Mar 1, 2024 @ 9:38am 
Originally posted by elismith5123:
skill fruit tree sounds fun how about we remove the fruit and just make a skill tree?
What is skill tree? It cant give skill to pal, or is new pal?
Akane Mar 1, 2024 @ 9:40am 
Originally posted by Xersin:
Originally posted by elismith5123:
skill fruit tree sounds fun how about we remove the fruit and just make a skill tree?
Combine both. Feed a fruit into a super high level machine using Ancient Tech points to permanently gain the ability to pass down skills for a quantity of mats related to that element. Like Flame Organs, or Pal Fluids.
I talked about Skill Fruit Tree. Is there a difference between Skill Tree and Skill Fruit Tree?
Xersin Mar 1, 2024 @ 10:47am 
Originally posted by Akane:
Originally posted by Xersin:
Combine both. Feed a fruit into a super high level machine using Ancient Tech points to permanently gain the ability to pass down skills for a quantity of mats related to that element. Like Flame Organs, or Pal Fluids.
I talked about Skill Fruit Tree. Is there a difference between Skill Tree and Skill Fruit Tree?
Your technology tree is a "skill tree" of sorts. Where you unlock further abilities/skills/crafts by leveling. The Skill Fruit Trees you're referring to are actual trees. What I was saying was take the fruit from the Skill Fruit Trees, and let them be used to unlock those skills in a "skill tree" setup.
Tetsuri Mar 1, 2024 @ 12:12pm 
Originally posted by Xersin:
Originally posted by Akane:
I talked about Skill Fruit Tree. Is there a difference between Skill Tree and Skill Fruit Tree?
Your technology tree is a "skill tree" of sorts. Where you unlock further abilities/skills/crafts by leveling. The Skill Fruit Trees you're referring to are actual trees. What I was saying was take the fruit from the Skill Fruit Trees, and let them be used to unlock those skills in a "skill tree" setup.
one day some one going to take this idea and make a mod where you eat some skill fruits and earn the ability to shoot fireballs.
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Date Posted: Feb 29, 2024 @ 8:06pm
Posts: 36