Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Now this leads into anecdotal things I've read here, but I've seen it said that there is a memory leak, and more recently with this update, complaints of performance and threads relating to that being deleted, but take all that with a grain of salt.
Hopefully a more tech savvy person can provide more in-depth answers and specifics, and of course, don't hesitate to use the bug reporter in-game, as it might be game side and such info could help.
Thanks for the reply, I do expect some level of performance change as the world gets more Pals working in it but not to this level. It's likely due to me being the host that I suffer some of this performance issues.
Memory leak, yes this game does have a bit of that but it shouldn't be an issue until I run low on it.
If I put my base Pals in the box and shut down my base, I have less problems with these graphical artifacts, which I’m guessing is where the memory leak is coming from,
Also, it seems to help if I wait like 20 seconds after exiting a dungeon or fast traveling, I’m less likely to run into it,
If I just sit in my base and don’t move, I can run the game for hours with no problems,
Just sharing my experience, hope devs can fix soon
Specs: 12900k(all limits enforced), 32g 4800 ram )xmp off for ea games), evga 3090ti ftw3 ultra driver controlled no manual oc, windows updated on nvidia driver 551.52.
I will keep this in mind, could be worth reducing some of the pals if this becomes worse.
As for VRAM, it once leaked alongside normal RAM till windows explorer task has crashed and I had to force shut down by power button lol but it was a 6+ hour session without closing.
Had a similar experience. My first play thru I went ham on big bases and three bases all with pals working while I explored,
After same experience as you. On my new play thru, I got one base, just one building. And put all my pals in box when yondering. Seems to help, idk
Would also make a third base in my worlds but haven't decided what I want to use it for yet, but I should test how my performance is with a third base, which i'd likely use as another resource gathering base unless my pc doesn't like having up to 40 pals split between two bases gathering hundreds of resources and leaving all the drops on the floor, while another 20 or so pals at a third base are doing other stuff.