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Rapporter et oversættelsesproblem
you can boost your attack by lvling it and then even support it by bonus damage from your Pals partner skill.
i mean i do not recommend it, but you do you, if you want to play this way, go for it. read some guides and make proper build for your playstyle.
OR, if you wanna tank things, instead of dodging... boost your HP get a good armor, get a Pals who can boost this..
it is on you how you will build your char
the player character is a useless junk in combat.
Even with legendary gear and legendary weapons the player character feels borderline useless in combat. Even if you boost yourself up with attack stats from different places.
And lets not talk about the legendary lvl50 world bosses that hase some build in Anti player Bias defense. The only weapon that does something againts them is the rocket launcher.
The problem is all this works great in the head but does not work in practices.
The only real way to give players meaningfull stats and damage is cranking them up in the world settings or play on servers that modified them.
The player character itself is not really balanced againts bosses especialy endgame bosses.
i mean is viable to make specialised damage build and then 3 hit KO top level Pals... but i think its more effective and comfortable instead of going glascannon, just make some survival build with weight / stam / HP for common use. it can change in raids, when they get implemented
edit: but if OP want it.. he can do it
You have half an argument where pre-gun weapon tech is concerned, but if you're an endgame player acting like you have no damage output and no survivability as a character, I'm sorry, but you're doing something wrong.
Im lvl 40 and killed lvl 50 froststallion in hard mode and i used legendary old bow... yeah it was over 15 min fight, but at least it was fun
I can safely tank few attacks of lvl40+ bosses while dealing same dps as my pals so i strongly disagree, maybe your settings are messed up
But I don't seem to have much issue with human characters, I can still hit them with a couple of headshots and they go down.
My feeling is this was intentional, you should be focusing on using your pal in combat and your attack stats are more for the end when you're trying to capture, you want to do little damage to slowly whittle them down to get the best capture chance.
I spent millions of in game gold on ammo.
Repairs were not an issue tough only was bad in the begining. Once you realise you only need green/Blue/Purple Gear at lvl40+ you save ALLOT of mats from not repairing or even using the lower level green/blue stuff.
They are waaaaay too expensive to Repair compared to the benefits those low level gear give.
And lets not even talk about how some pal attacks have AoE damage, nevermind what the endgame has.
yeah thats far from fun in my eyes... doing 1 damage for 15 min hoping it does not 1-2 hit kill you because of a single mistake or getting stuck in a tree/rock.
Btw frostalion is the easiest lvl50 legendary boss tough.