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Een vertaalprobleem melden
I'm currently using Gobfin and any of the tier 1 waters as a partner for him. I was using two of the Tier 1's and they were doing fine, but Gobfin is a step up from them while still being a little guy. Most of the better water pals are annoying whether they eat like crazy, float and get stuck on literally everything, or they are huge and get stuck. Then you also got Azurobe with her annoying movement noises.
To be fair though, my farm is in my main base where the other form of production is crafting, so none of my guys get distracted by the wood/stone pits. I don't really care for the noise of them and do wonder why so many of the "X pal isn't great cause they get distracted mining or chopping" people are that dependent on those pits being mixed in the same base with their crafting/farming/etc.
how slow? as slow as baking a cake lol
step 1: build 40 berries plot on the 2nd floor
step 2: remove the stairs from 1st floor to the 2nd or any route they can path find to 2nd stairs..you do not want them to path find
step 3: have at least 2 flopie with gloves
step 4 : deploy ton of petalia or lyleen + 4 azrobe (jormuntide still sucks cause they somehow get stuck at first floor)
they will wirelessly connect to the farm plot from meters away and since pathing dont exist they will pretty much work at their best capacity since they dont have to pick up items or move around
step 5 : afk on the 2nd floor berries farm with flopie out collecting items for you ..you are pretty much the item collector from minecraft extra utility mod
best to mainly only have 1 kind of crops to simplifies production
i choose to have 1 base for wheat 1 for berries and another for tomato and only farm them when i need em(if i want ore i only have anubis and anubis only)
If you go the salad route it´s actually important to have at least one Pal with 3/3 seeding/harvesting. That frees a Pal in your base to do other things.
But yes, you can go the berry/wheat route and never really have to worry, as you wrote, food is plenty as it is.
I've noticed that Penking will prefer mining if the mining node is closer, but go water is a workstation/field that needs water is closer. So imo keep the fields + mill close to the feed box, and put the mining station farther away.