Palworld

Palworld

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LiquidFire Feb 10, 2024 @ 7:46pm
Hardcore Mode
I know we can play with the damage sliders, but, their is still no risk in death. I, personally, think all items should be destroyed and the only way to get the pal back, if at all, is to buy it from the pal trader.
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Showing 16-30 of 80 comments
Etherealtroll Feb 10, 2024 @ 9:52pm 
Originally posted by LiquidFire:
Originally posted by Etherealtroll:

You can delete your save when you die so you can literally solve your own problem, but let me guess, you don't want to do that.
That's Perma death the game is over after one life.
Hardcore doesn't mean one life, specifically, just a general class of gaming that could include but is not limited to one life.
I just don't want to play janitor after every death.
Also why do you think the hardest mode requires you to quit after one death. I like handling loss, to risk what you have but not your life. The risk of not just what you have but ,if you are not prepared, even the items or pals need to get more. Just adds that bit of extra fun for me.

Ok, however if you don't choose perma death regardless of your settings there will be no sense of loss, you can just go back to your heavily supplied base and rebuild, making dropping items on death meaningless.
LiquidFire Feb 10, 2024 @ 10:09pm 
Originally posted by Etherealtroll:
Originally posted by LiquidFire:
That's Perma death the game is over after one life.
Hardcore doesn't mean one life, specifically, just a general class of gaming that could include but is not limited to one life.
I just don't want to play janitor after every death.
Also why do you think the hardest mode requires you to quit after one death. I like handling loss, to risk what you have but not your life. The risk of not just what you have but ,if you are not prepared, even the items or pals need to get more. Just adds that bit of extra fun for me.

Ok, however if you don't choose perma death regardless of your settings there will be no sense of loss, you can just go back to your heavily supplied base and rebuild, making dropping items on death meaningless.
You don't have infinite supplies. You have to rebuild. Also that is part of being prepared.
Look you don't like to face challenges, that's fine. I do. I just want and option for that.
Last edited by LiquidFire; Feb 10, 2024 @ 10:09pm
AirSniffer Feb 10, 2024 @ 10:32pm 
Hardcore mode in a game where you can literally get stuck everywhere and/or fall below the map and need to die to respawn..... ok.
MagikarpMagi Feb 10, 2024 @ 10:36pm 
You could take inspiration from nuzlocke-esque rule sets
Etherealtroll Feb 10, 2024 @ 10:54pm 
Originally posted by LiquidFire:
Originally posted by Etherealtroll:

Ok, however if you don't choose perma death regardless of your settings there will be no sense of loss, you can just go back to your heavily supplied base and rebuild, making dropping items on death meaningless.
You don't have infinite supplies. You have to rebuild. Also that is part of being prepared.
Look you don't like to face challenges, that's fine. I do. I just want and option for that.

What is the challenge here though?
You want to drop items for challenge but can just remake them with ease.
sitting in base or collecting mats isn't challenging at all.

I am pretty sure perma death would be more challenging, but clearly you don't want THAT much of a challenge, just a very specific level of challenge, and the game caters to three (I think its three?) settings of challenge.
LiquidFire Feb 10, 2024 @ 11:04pm 
Originally posted by CritMasterFlex:
You could take inspiration from nuzlocke-esque rule sets
that is kind of what im doing now. my main issue is the mass amounts of markers on the map. (I like to take risks that are....not smart). After about 10 markers i will go around with a flyer to delete items and butcher the pals. It just kills me playing janitor all the time.
purple parsley Feb 10, 2024 @ 11:12pm 
I played Hard mode,my rules were to not capture pals ,except luckys,but to find and release pals from jail,i was not to be armoured only by torch to light my way,allowed a shield and my pursuit was to find eggs and hatch them and control the world,death came i was reborn in my pursuit as many perils led to my demise but slowly i made an army to make havok to all pals in kingdom by my hands alone if anyone attacked my pals i captured them to my side ...i became a GOD ,i needed the grace of the goddess of rebirth or i would never have achieved greatness
LiquidFire Feb 10, 2024 @ 11:22pm 
Originally posted by Etherealtroll:
Originally posted by LiquidFire:
You don't have infinite supplies. You have to rebuild. Also that is part of being prepared.
Look you don't like to face challenges, that's fine. I do. I just want and option for that.

What is the challenge here though?
You want to drop items for challenge but can just remake them with ease.
sitting in base or collecting mats isn't challenging at all.

I am pretty sure perma death would be more challenging, but clearly you don't want THAT much of a challenge, just a very specific level of challenge, and the game caters to three (I think its three?) settings of challenge.
your not even reading my comments. Last try, You don't just have all the items in the game from the start, don't pretend like you do. As you get the items in a land that even pals 5 LvL under you can oneshot you. Making progression not just slowly, but if you do not have any sense of risk management, can even loss progress. This leaving multiple ways to win.
Perma death you don't loss anything you cant ♥♥♥♥♥♥. you ether win or you don't play that's not a challenge or fun. Just being hard to do is not a challenge.
Elvick Feb 10, 2024 @ 11:45pm 
I would like more ingame options for hardcore settings like this. The honor system exists sure, but it's tempting to break the rules from time to time.

Stuff like Pals being defeated means they die and disappear, if your armor breaks it is destroyed, etc. would be neat to have automated.

Even just having Pals caught sent to the box immediately instead of put into your party would be nice as I was catching stuff in my Nuzlocke under my rules I had to keep running back and putting them in my box since I can't use them. Finally got enough Pals to fill my party with unless they die, but we'll see.
kernoorlog Feb 11, 2024 @ 12:09am 
simple if you die delet youre save game
Bimdur Feb 11, 2024 @ 12:33am 
I would love a server settings that actually means you loose something when you die. Only thing you need not is an extra flyer in the storage and fly over and get your equipment back. Even a perma death option would be fun to try. And no you can simply delete the save, there are still others on the server that didn't die.

I currently play on private server with an agreement about this but it would be better with a server option.
IonDrako Feb 11, 2024 @ 7:54am 
I mean what you want is basically tedium mode, resources are infinite, everything eventually respawns they just require time to gather and amass. I'm not saying having more options like inventory delete on death would be a bad option to have but like the games already a time sink as it is I can't imagine that appealing to most people.

If anything there'll probably be a mod or something to have a similar effect eventually if it doesn't become an actual option. (also think you can submit feedback in game through the bug report thing which probably has a higher chance of being seen than a random forum post)
Mahokami Feb 11, 2024 @ 8:08am 
I personally don't understand why you need/want death to be (more) punishing at all. Nor how having to retrieve your carried items, equipment, and pals when you die isn't punishing enough.

That said, and I am just guessing, I can't imagine it being difficult to add all carried items are destroyed and dead pals irretrievable as a setting. Even though it is a setting I would never use, I agree that for those of you that would, assuming it isn't too difficult, this should be added.

Another thing that might be interesting is if you die with pals being incapacitated, they can't be retrieved but the pals that still have health will have to be recovered from the nearest camp, of those that have pals in cages, to where you died. Maybe also make it an option to upgrade your palbox to save your pals when you die.

The upgrade could even be upgrade-able to either be able to rescue more pals from your party and or be able to rescue incapacitated pals as well upon your death.

And maybe carried items that you lost will have to be purchased from merchants.

And people, you don't have to insult each other over simple misunderstandings and or difference of opinion(s).
Kasa Feb 11, 2024 @ 8:19am 
Someone made a mode those more or less does what you requested.

https://www.nexusmods.com/palworld/mods/309
Tazz Feb 11, 2024 @ 8:21am 
the hard mode is already challenging man all your item and your pals drop your shield is useless your armor durability it like you using cloth outfit on Heat Resistant Refined Metal Armor the damage you take from pals attack was so huge, i know cos it was the first server i,m in .. i don,t know that server was on hard mode ..i feel like i wana give up but lastly i change server...now i know what hard mode and normal mode:steamfacepalm:
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Date Posted: Feb 10, 2024 @ 7:46pm
Posts: 80