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Ok, however if you don't choose perma death regardless of your settings there will be no sense of loss, you can just go back to your heavily supplied base and rebuild, making dropping items on death meaningless.
Look you don't like to face challenges, that's fine. I do. I just want and option for that.
What is the challenge here though?
You want to drop items for challenge but can just remake them with ease.
sitting in base or collecting mats isn't challenging at all.
I am pretty sure perma death would be more challenging, but clearly you don't want THAT much of a challenge, just a very specific level of challenge, and the game caters to three (I think its three?) settings of challenge.
Perma death you don't loss anything you cant ♥♥♥♥♥♥. you ether win or you don't play that's not a challenge or fun. Just being hard to do is not a challenge.
Stuff like Pals being defeated means they die and disappear, if your armor breaks it is destroyed, etc. would be neat to have automated.
Even just having Pals caught sent to the box immediately instead of put into your party would be nice as I was catching stuff in my Nuzlocke under my rules I had to keep running back and putting them in my box since I can't use them. Finally got enough Pals to fill my party with unless they die, but we'll see.
I currently play on private server with an agreement about this but it would be better with a server option.
If anything there'll probably be a mod or something to have a similar effect eventually if it doesn't become an actual option. (also think you can submit feedback in game through the bug report thing which probably has a higher chance of being seen than a random forum post)
That said, and I am just guessing, I can't imagine it being difficult to add all carried items are destroyed and dead pals irretrievable as a setting. Even though it is a setting I would never use, I agree that for those of you that would, assuming it isn't too difficult, this should be added.
Another thing that might be interesting is if you die with pals being incapacitated, they can't be retrieved but the pals that still have health will have to be recovered from the nearest camp, of those that have pals in cages, to where you died. Maybe also make it an option to upgrade your palbox to save your pals when you die.
The upgrade could even be upgrade-able to either be able to rescue more pals from your party and or be able to rescue incapacitated pals as well upon your death.
And maybe carried items that you lost will have to be purchased from merchants.
And people, you don't have to insult each other over simple misunderstandings and or difference of opinion(s).
https://www.nexusmods.com/palworld/mods/309