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Perma-death isn't more challenging; it's just more punishing, chief.
also wasn't talking about perma death because you still come back. Try to be a smart guy when you have something smart to say.
Make your suggestions clearer and stop being a clown when someone tells you that there is indeed risk in death if you choose to set it so. xD
Literally this.
Hardcore doesn't mean anything specifically, just a general class of gaming that could include but is not limited to one life.
You can delete your save when you die so you can literally solve your own problem, but let me guess, you don't want to do that.
Hardcore doesn't mean one life, specifically, just a general class of gaming that could include but is not limited to one life.
I just don't want to play janitor after every death.
Also why do you think the hardest mode requires you to quit after one death. I like handling loss, to risk what you have but not your life. The risk of not just what you have but ,if you are not prepared, even the items or pals need to get more. Just adds that bit of extra fun for me.