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try putting baked berries in your feeder instead of red berries: slightly more satiety, and slight san recovery upon eating, as opposed to no san recovery from uncooked.
also, cloth pal beds will give massive san recovery during sleep. combine this with a few hot springs and you should in theory come back to less weakened pals upon return.
of course this all is dependent on your pals having clear paths to said feeders and beds with no obstructions in the way to get stuck on.
Our issue is that our pals don't use them when we are offline, and do so only when we are on. The dedicated server we have is persistent. Time keeps running, but the pals do nothing....
SteamLibrary\steamapps\common\PalServer\Pal\Saved\Config\WindowsServer folder
In that .ini file you will find "bExistPlayerAfterLogout=False"
Change the word False to True
That will keep your Pals active while you are not online (They will continue to eat, work, and sleep)
Also, if the server owner reboots the server, it's important to visit each base to make that area of the map active, otherwise all your Palls will just chill at the pal box frozen.
To help mitigate sickness, improve the pals beds and food for higher SAN(Salad is the best benefit to cost ratio, and gives a nice work buff). Make sure the food containers are not too far from where they are working. These things will minimize how often your pals wander and how far. Improving their efficiency and reducing odds of getting stuck.
Since doing these things I almost never have to give meds to my pals.
You can also just murder black marketeers for a five-figure gold drop each.
It does such, but it's manageable if you don't want to put your pals away overnight.
Since I upgraded my beds, food and springs I haven't had any sick pals ever, but I don't work them very hard neither
So if you just do all in one base you never have sick/depressed/hungry palls.