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翻訳の問題を報告
Is this v3 or lol xinput
no, it is the current version, i have not modded the game yet myself, or more correctly, modded it successfully.
(Aka just delete the entire Win64 directiory > verify files in steam)
Its very easy to mess up ue4ss because of so much bad info out there.
Once nice & fresh again just make sure the ue version you have installed is this one
https://github.com/UE4SS-RE/RE-UE4SS/releases/tag/v3.0.0
You'll know you have the install right if in \Pal\Binaries\Win64 you have UE4SS.DLL
Still like the old & bad xinput version, edit UE4SS-settings.ini and throw the false on the using cache array spot
Load into game once without any mods installed yet
Load into a SP map once then quit out of game completely.
Now install your mods by simply dragging them to LogicMods folder if a Pak file (Regardless of what authors say where to drop them) they go in Pal\Content\Paks\LogicMods
Or in Win64/Mods if an Lua or Script mod. (Easiest way to tell is if the mod has Enabled.txt, if it does its an lua/script mod)
At this point there should be no reason to edit the modlist or anything so you should be good. Authors with LUA or Scipt mods should be including enabled.txt by now, if not the mod is probably DOA anyway lol.
No reason to download the silly signature info stuff (If you happen to run into that online, it can actually break mods unless you're playing Single Player specifically)
Now finally once actually "playing" your character, hit Insert on keyboard (Need to do this each login for some mods sadly)
I edited the post above just to be a bit more detailed, hope it works out for ya!
nope, no change when it comes to the sliders that should, i have one that increases how many pals at base that should change, but no dice *sighs*
also i have the setting mentioned changed as well. i try to do my due diligence