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Lord Haart Feb 8, 2024 @ 3:08pm
Why is there no 'Air' in the elements ?
There are air spells, so why no air in the elements table ?



THX
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Showing 1-9 of 9 comments
DirtyMick Feb 8, 2024 @ 3:10pm 
I mean, why should there be? It's all made up ♥♥♥♥ anyway that doesn't really make sense.
Last edited by DirtyMick; Feb 8, 2024 @ 3:11pm
Tophesaurus Feb 8, 2024 @ 3:13pm 
Why shouldn't there be?
I feel like Poison should be a type. I like the Idea of Air... makes me feel like dazzi and galeclaw and Fenglope would be very nice to be in that category. :D
GustavoM Feb 8, 2024 @ 3:15pm 
Originally posted by Lord Haart:
There are air spells, so why no air in the elements table ?
For the same reason there is no blood, radioactive, nuclear, etc included in the game -- wind = air.
DirtyMick Feb 8, 2024 @ 3:17pm 
Originally posted by Tophesaurus:
Why shouldn't there be?
I feel like Poison should be a type. I like the Idea of Air... makes me feel like dazzi and galeclaw and Fenglope would be very nice to be in that category. :D
Well why stop there then? How about magic? Chaos? Radiation? Physical? Holy? Bleed?
wildbill Feb 8, 2024 @ 3:22pm 
Originally posted by Lord Haart:
There are air spells, so why no air in the elements table ?

THX

The air attack is actually something from the Neutral element. So it is in there, but is just named Neutral.
King of Amazons Feb 8, 2024 @ 3:25pm 
I mean, Pokemon doesn't have a specific wind element, either; just the Flying-type (which involves birds, aerial maneuvers, and wind).
PozDen Feb 8, 2024 @ 3:28pm 
where is no anti-cheat on official servers. on all oficial servers - every day we have a player, which have administrator tools and rules. And this player can destroy all whole bases on server. And he do it. Every day. A twice a day. So, your problem its funny.
Lahgtah Feb 8, 2024 @ 3:53pm 
I prefer systems with as few types as possible.
Otherwise you end up with hair-splitting stupidity like rock being different from ground, dark from ghost, and "bandaid" types like fairy. Leads to overly convoluted type matchups that make it frustrating to get into the game without having played it for a long time prior.
More types just leads to unnecessarily convoluted bloat.
Magic Toast Feb 8, 2024 @ 4:03pm 
the more types there are the more complex stuff gets. Even now the types don't all line up perfectly. There's no reason to use neutral types because they're not strong to anything but are weak to dark. I remember seeing someone try to fix this by making neutral not strong or weak to anything while curving the type chart around so dark is strong vs. fire. Makes sense to me, I always felt like a type should have as many weaknesses as it does strengths for balancing. It's one reason pokemon's type chart is bogus to me. At least here an ice type isn't completely useless.

I'd rather they not introduce any new elements. If they do it might as well be a joke element like the element of Surprise.
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Date Posted: Feb 8, 2024 @ 3:08pm
Posts: 9