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Try lowering your overclock a little bit (50MHz core clock for me).
For some reason Palworld is the only game where my overclock isn't stable and crashes after a bit but since 50MHz is pretty much nothing you shouldn't notice it in the performance
but eventually i just upgraded my PSU (i also upgraded my GPU since i had to unhook so much)
or any HW problem
try some stress test software to find what problem you have
you can look before that into Windows Event Log, if is there any info what happens
Can you recommend a good stress test app that would have useful logs in the event of a hard crash?
If temp isn't the issue its probably CPU/PSU related.
It's also possible there's a temp spike that your monitoring software isn't quick enough to pick up, those graphs are usually ticking over every second or so whereas the failsafes are obviously much faster.
I have had this issue and took the lazy approach of limiting CPU power usage as a bandaid fix, because i dont have the money to go out buying extra PSU's and stuff to try and troubleshoot something that might not even be in the PC (everything along the way from the PC to the mains could be a potential issue).
The main game that highlighted the issue for me was Path of Exile, as it can be very demanding on CPU but also GPU. Battletech and X4:Foundations are another couple CPU intensive games (but PoE is free so yeah, could be good for testing if you have the patience for that type of game).
if youre running uncapped fps, cap it to 60 for starters