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Palworld is the first game in history that really threatens pokemons integrity. And thats a good thing looking and the lazyness of pokemon games that essentially didnt change for 25 years and are bugged af, despite having a budget higher than Marvel and Star Wars combined.
Blackmail? Really???
Citation needed.
If they removed ALL of the "Survival" game mechanics, except for base-building, the game woulda been twice as good, IMO. It basically would have been a multiplayer, open-world version of Pokemon Legends: Arceus (but on PC obv), which is EXACTLY what many MILLIONS of Pokemon fans have been wanting and asking for a very, very long time.
Edit: Also your speculation on Nintendo is obviously nonsense... Palworld is like 90% a copy of Pokemon Legends: Arceus but with Survival elements forcefully wedged in as the other 10%.
I really do like survival mechanics in games like this. Eating, shelter, clothing - i dont mind that.
However, i agree on the Ore-grind. Its tedious, boring and a potential ALT+f4 moment for me, everytime i gotta waste time once again to farm 500 ores.
https://www.reddit.com/r/Palworld/comments/1ah172f/palworld_is_being_indirectly_blackmailed_in_japan/
There is plenty other articles. Just google for it and you find plenty of it.
im sure thatll be ironed out though, it is early access after all.
Why am I asking this? because anyone who's watched the original Looney Toons, anyone born in the last 80 years will have a glimpse of nostalgia at 'knocked out/dead pals' rolling around and bouncing off of things. It breaths new life into all things that once upon a time the world fell in love with and shared with family/friends a like. Palworld isn't a copycat... it's a respectful, feel good, have a good laugh kind of game to an era long gone and may never be seen again. Palworld see's to it that those things have new life in a modern world. One I think we all need, because we've all forgotten how to enjoy life, enjoy having fun. Atleast... that's what i've come to realize. Palworld pays respect to all the things that made the world stop... dream... enjoy life and laugh. Before we started bubble wrapping kids when they scraped their knees, before we told them it was to dangerous to get back on a bike after scraping their knees, this game takes us back to that and more. This game... its a way to bridge a gap and bring families back together. It succeeds where pokemon has steadily begun to fail because pokemon lost sight of what it meant to have fun... and enjoy simply playing games, Playworld in NO way, what so ever is a copycat to Pokemon. Heck if Pokemon was smart, they should be happy that a game developer/owner took inspiration from them and combined it with other mediums to breath new life into a dying genre. Thats how culture works, that's how evolution works. If they want to hold onto that ethos they'll lose any and all respect they had from the world.
How many of you now truly enjoy playing games still? How many people now, in this comment section, reading and responding to these comments can sit there and say, they still play games with the eyes and energy of exploring, for the thrill of the adventure and a need to explore a game? How many people now, copy each other, follow guides and ignore what it means to just... have fun with a game? and/or stab each other in the back for cheap thrills? I've seen Pokemon, Looney Toons and many other mediums steadily die, be revived and then nearly die again. It's time to evolve the grandfathers of a gone era and let the new generations pave a path.
So while I'm sure they WILL work on the fact the game heavily drops off mid-to-late game due to the ore grinding... The fact is all they can essentially ever do is REDUCE the grind, they cannot eliminate it (without removing Survival-game elements). So they cannot actually fix what I personally see as 'the problem', the grind itself.
So I personally wouldn't ever want Nintendo/Pokemon to "copy" Palworld by making their own Survival game. Pokemon Legends: Arceus was a much better game, IMO. If they made another game just like Arceus, but with base-building and no loading-screens, then it would pretty much be like Palworld minus all of the 'Survival' grind. Which is exactly the sort of game that -I- want.
Edit: Also, I HIGHLY RECOMMEND that if anyone here loves Palworld that they try Pokemon Legends: Arceus. The game was really awesome and you can see that Palworld was clearly 'inspired' by it, as like 90% of this game is practically the same. lol
Nah. This is, in my eyes, as stupid an idea as gamefreak trying to sue Pocketpair for Palworld existing. There's no grounds for litigation either way.
If pokemon gets an open world survival game with dynamic combat mechanics as a result of Palworld existing, I personally consider that a win. They've had twenty ♥♥♥♥♥♥♥ years to at minimum get started on one, and they've turned their nose up at that market the whole time. Despite knowing there's demand for it, and that an additional dimension of virtually free revenue exists once they decide to tap it.
But what I would rather see is the pokemon IP get expanded into its own digital universe. A pokemon MMO would be good. A whole pokemon world within the internet would be even better. And that's not coming for a while, until the tech is sufficiently repackaged to overcome its primary hurdles to adoption, and the necessary infrastructure finishes building and getting pushed through the regulatory red tape that's holding it back.
Either way, I doubt Palworld will result in lawsuits. Its existence will, in the best case, spur the development of some of the best games that will come of the next couple of decades. The door gamefreak/nintendo kept carefully closed and locked has been blown open; it's now only a matter of time before indie devs come marching through to take their share of the pie that gamefreak's so generously left on the table.