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Excellent point, this. All the good games have their share of haters. There are people who enjoy hating things just because they're popular. I know because I've been one of those people many times before. Fortunately, this wasn't one of those times.
You have a great point, was just grabbing a popular multiplayer title that was out their. However, Minecraft did not sell that many titles in its first launch. It started in 2009 and took a while to grow.
But I'm not sure if they will get to minecraft levels.
Yeah Minecraft had one thing going for it, Performance and ease of download in sizes of Killibytes. However Technology has grown since 2009... Palworld is surprisingly stable and might burst that technology shackle that most triple A titles struggle with.
So 300m is about 3.75% of 8b.
Don’t forget too, a lot of those copies sold of minecraft may be one person double dipping across multi platforms and therefore we cannot assume each purchase = one person but that’s about closest guess we could make given what sales numbers are public.
Regardless of whether it is desirable for players.