Palworld

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electric fix
i think the electric stuff like kitchen and electric lines and heaters need all be electric and not use a pal to operate it makes them useless and they don't heat or work
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Showing 1-4 of 4 comments
Fortigan Feb 3, 2024 @ 3:29am 
An electric furnace needing kindling is rather stupid. I think the reason they have it that way is because the skill level of the pal affects production rates. Having a kindling 4 pal making cakes is so much faster. I suppose they could just make the electric stuff have a generic level like 2, but then you would just build more of them, requiring more electric generator pals, so the problem would still be there. You would still need a pal for the job.

I agree it's not a great system, I just don't have a better idea, and clearly neither did the devs.
Ave Feb 3, 2024 @ 3:32am 
i kinda agree, sadly in its current state even the electric refridgerator is 100% useless, as soon as you log off then everything spoils.
Shining_Darkness Feb 3, 2024 @ 3:34am 
Indeed. I made one and saw it required a pal and instant said 'Well that is f**king useless." Same thing for the assembly lines honestly. They should slowly make whatever you queue up and having a pal work on it should increase the speed, that is how all electrical tech should operate: Have power? It will automatically work, but slowly (like if a pal with tier 1 for that task was operating it constantly) and pals/players can increase the speed as normal by actually working on it.

Cooking pot and fire in general should be the same way, I mean fire cooks things, in any other survivalcraft game you just queue something up and it tames some time but you can do other things while you wait for it to finish. A simple QoL improvement, just make it so you don't get player exp for tasks that complete with no work done.
shoopy Feb 3, 2024 @ 3:43am 
They already have it so that fires and cooking pots slowly cook unattended so I don't see why not have that with everything else as well.
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Showing 1-4 of 4 comments
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Date Posted: Feb 3, 2024 @ 3:17am
Posts: 4