Palworld

Palworld

View Stats:
TcT Goth98 Feb 2, 2024 @ 10:15am
Will PvP ruin this game?
I can already see all the hardcore PvP players demanding all the cool weapons and Pals nerfed to hell or removed for their precious "BaLaNcE" regardless if it ruins the fun for the rest of us like most games with split PvP and Singleplayer/Co-op community.
Last edited by TcT Goth98; Feb 2, 2024 @ 10:23am
< >
Showing 91-105 of 162 comments
A TIN OF JAR Feb 2, 2024 @ 10:34pm 
Well it wont ruin the game if its implemented correctly.

The last thing I personally want is to be going around minding my own business then get randomly attacked by another player.

There needs to be some kind of PvP arena on the map that people can go to if they want to participate in PvP. What would be cool would be the option to visit these arenas and spectate the PvP battles.
Last edited by A TIN OF JAR; Feb 2, 2024 @ 10:35pm
Sovereigndrake Feb 2, 2024 @ 10:41pm 
World PVP: absolutely ruins every game unless you're some kinda sadist/masochist. The only good PVP is consensual

Pal arenas could be cool and hopefully lead to more customisation of pals.
Lobsimusprime Feb 2, 2024 @ 10:43pm 
PvP should probably be limited to only pals fighting each other, as a rocket launcher can decimate any player, base or player controlled pal.
JustATextBox Feb 2, 2024 @ 10:44pm 
Originally posted by Lobsimusprime:
PvP should probably be limited to only pals fighting each other, as a rocket launcher can decimate any player, base or player controlled pal.

Or they could adjust rocket launcher damage for PvP and it'd be perfectly balanced :)
Gabe Feb 2, 2024 @ 10:55pm 
There's a lot of stuff they could do with pvp in this game, I could see some creative applications of pal skills and quick-swapping pals mid fight, but it would probably be a nightmare to balance when you take the player character into consideration.
wildbill Feb 2, 2024 @ 10:59pm 
Originally posted by TcT Goth98:
I can already see all the hardcore PvP players demanding all the cool weapons and Pals nerfed to hell or removed for their precious "BaLaNcE" regardless if it ruins the fun for the rest of us like most games with split PvP and Singleplayer/Co-op community.

Pretty sure they will not add open world PvP (like Player vs Base of someone offline) type PvP. They will have opt in only, with arenas or something similar like a dungeon. So far the devs have made some smart design decisions so I don't see them all the sudden getting stupid and adding open world PvP and having the game go to hell in a hand basket. :steammocking:
Originally posted by Weorhtleas:
Originally posted by cha0tic:

Give me stats on how many of those players are on servers that are PVE only. Either way it's not a debate. There's a huge portion of gamers that enjoy survival games without the PVP aspect. I have like 450 hours in DayZ and I hate PVP and tend to mostly play PVE servers only.

Sure. Check battlemetrics, you can limit the search to purely PvE servers. According to steamcharts there are currently 87,328 people playing Rust at this very second. According to battlemetrics, there are 140 PvE servers, of which the most populated server has.. 57 players. Adding all the servers up, there are.. 147 players on PvE servers.

So, 147 PvE players and 87,181 PvP players. So 0.168% of the playerbase is a PvE player. Essentially 0%

Battlemetric does not pull servers directly from server browsers.
JustATextBox Feb 3, 2024 @ 12:59am 
Originally posted by GamingWithSilvertail:
Originally posted by Weorhtleas:

Sure. Check battlemetrics, you can limit the search to purely PvE servers. According to steamcharts there are currently 87,328 people playing Rust at this very second. According to battlemetrics, there are 140 PvE servers, of which the most populated server has.. 57 players. Adding all the servers up, there are.. 147 players on PvE servers.

So, 147 PvE players and 87,181 PvP players. So 0.168% of the playerbase is a PvE player. Essentially 0%

Battlemetric does not pull servers directly from server browsers.

Feel free to supply your own statistics if you think mine are wrong :)

Just opened the game, searched for "PvE", highest pop server is.. 87 players. And it's not even pure PvE, it's just PvP limited to certain zones on the map.

Searching for PvP servers.. 671 players, 604, 498, 489..

Needless to say, PvE is a tiny subsection of the Rust playerbase
Brolando Feb 3, 2024 @ 1:01am 
That usually depends on implementation. Having it be a server setting that can be turned on or off would also go a long way.
Lahgtah Feb 3, 2024 @ 1:29am 
I think it'd be best if it were very "hands-off" in the sense that a server could have PvP enabled or disabled. No balancing done on dev's part, but maybe some variables players can adjust in world settings such as "player/pal damage % to other players and player pals" among other things.

Raids, I imagine, might actually impact the balance more since it's likely for them to be tuned independent of world settings. Currently the game is very casual-friendly, allowing players to pretty much use whatever pal team is their favorite without too much difficulty(outside of a few fights.) Raids come along and might force some meta team or very good traits many may not want to use. Trait breeding in particular is a source of frustration, given good graces now only because it doesn't really matter(again, outside of a few exceptions.)
KellyR Feb 3, 2024 @ 2:35am 
PvP ruins literally everything its included in, so there's a pretty good chance, at least if the devs put any kind of focus on it.
Witch ~ Feb 3, 2024 @ 2:38am 
Im sure pvp will be limited to arenaa and stuff
DocBockNstein Feb 3, 2024 @ 2:40am 
I think this dev has lots of solutions to all the dumb things about pvE in other survival games so it will be interesting to see what their take is on pvp.
TK Feb 3, 2024 @ 2:47am 
I didn't read everything that has been said already but as things are right now, pals with rocket or missile launchers should be disallowed if they would ever go full ark pvp mode but I don't see that happening, but what I heard is that you will be able to let your pals fight each other and thats it.
They would have to designe a PvP mode in another way than the base game to make it interesting, maybe something like titan fall where you just duke it out in a premade map with capture points or something and balance out pals with different weaponry as titans.
StMa Feb 3, 2024 @ 2:55am 
Originally posted by TcT Goth98:
I can already see all the hardcore PvP players demanding all the cool weapons and Pals nerfed to hell or removed for their precious "BaLaNcE" regardless if it ruins the fun for the rest of us like most games with split PvP and Singleplayer/Co-op community.
pvp has nothing to do here, so don't bother asking
< >
Showing 91-105 of 162 comments
Per page: 1530 50

Date Posted: Feb 2, 2024 @ 10:15am
Posts: 162