Palworld

Palworld

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Balmung Jan 30, 2024 @ 6:28am
Some questions!
1) By strengthening the character's attack, which weapons do I do more damage with? All weapons or just melee weapons?

2) How do Pal skills work? Specifically, I want to know if a skill of a certain attribute causes greater damage if it is used by a Pal with the same attribute as the Skill, or if the damage is the same regardless of the attribute of the Pal and the attribute of the Skill?

There were other things I wanted to know but I don't remember right now.
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Ive heard upgrading character attack will do a blanket multipler to all damage you do, but it's something like 2% for every 5 points. Haven't tested it in detail myself but it does increase your attack with every weapon.

Also I'm unsure about the second thing.
Last edited by Grand Captain Speedy Dash; Jan 30, 2024 @ 6:33am
Xaelon Jan 30, 2024 @ 6:37am 
Originally posted by Balmung:
1) By strengthening the character's attack, which weapons do I do more damage with? All weapons or just melee weapons?
The general consensus is that attack provides a very negligible difference. I know that doesn't answer your question, but I stopped putting points into attack a long time ago and my damage with ranged weapons hasn't really suffered. As soon as they fix the issue with the respec drug erasing your save file I plan to see what happens if I dump all my stat points into attack.

Originally posted by Balmung:
2) How do Pal skills work? Specifically, I want to know if a skill of a certain attribute causes greater damage if it is used by a Pal with the same attribute as the Skill, or if the damage is the same regardless of the attribute of the Pal and the attribute of the Skill?
Heresay on the internet suggests that Pals gain an attack bonus with moves that match their type. Considering my own experiences using many different types of moves with Anubis I believe that to be true. He does seem to do noticeably higher damage with ground type moves.
Ghazgh Jan 30, 2024 @ 6:45am 
1) As far as i know, all player damage, but not worth it (in my eyes).

2) As far as i know, water attacks gives a damage boost against fire pals (and so on) i don´t thinks that a fire pal produces more dmg because it is useing a fire attack.

"Each Pal possesses an elemental affinity, and each element has elements that it is strong or weak against. Elemental attacks deal more damage to elements they are strong against and less damage to elements they are weak against.

Ingame description about "Elements", quote"

Edit:

Avatar von u/SaltDefinitively
SaltDefinitively
OP

vor 5 Tagen

Bearbeitet vor 5 Tagen
I got tired of not seeing any evidence based data on if STAB existed or not and finally obtained some tools and suitable pals in my run to test it myself. I tried removing all possible variables I could think of, no ATK boosting traits, no ATK boosting abilities, near identical stats (7 ATK off total), max food bars, same level, and the exact same move.
The DPS's ended up being ~266.18 and ~209.66 for STAB and non-STAB respectively. The video is mostly for reviewable evidence (I'm not a video editor I apologize) but as long as everything here is done correctly it falls in line with the only other comment I've seen confirming STAB to be around 20-30%.
This is only a single test and therefore not definitive however I have yet to see anything much in the way of confirming or denying STAB's existence and this at least puts forth some evidence.
I chose to disregard recording and editing this but for further testing I raised my Direwolf to level 29 as well, coincidentally matching my Arsox's ATK exactly at 316. This helped close the gap for STAB but still leaves the Direwolf about 20% behind with a new average DPS of ~219.8 following the same testing used in the video.
TL;DR My conclusion so far is STAB likely does exist and is about 20-30% though I'd wager its just 20% accounting for variable damage and following test 2's ATK values.

Avatar von u/Ashbane_
Ashbane_

vor 5 Tagen
I did my own testing with a bit more variety.
Used the basic CT:2, PWR:30 skills (e.g. Wind Cutter, Hydro Jet, Ignis Blast) and several Pals all with the same exact Attack Power.

Average hits for skills not matching the pal's element were within ~0.5% of each other, while the skill matching the pal's element were ~20.3% higher.
Last edited by Ghazgh; Jan 30, 2024 @ 6:57am
Ghazgh Jan 30, 2024 @ 6:58am 
Btw. STAB = Same Type Attack Bonus.
Originally posted by Ghazgh:
Btw. STAB = Same Type Attack Bonus.
You got to make sure your pokemon are STAB ready.
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Date Posted: Jan 30, 2024 @ 6:28am
Posts: 5