Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Even if Mossanda does hit, it spends so much of its time t-posing that the trade is hardly worth it. If I wanted a Pal that could reliably hit exactly once for massive damage then get K.O.ed, I'd just go with a Tocotoco.
- With those traits it makes Mossandas a very good general mount, your relatively quick, you have a "fall/glide-ish" that allows you to control your direction (relatively) and great combat ability so if your running around farming honey or something then it makes it pretty easy
The starting abilities on Mossandas suck horrible however if you hand them the right fruits then they can veeery quickly become amazing boss killers, Currently the one im using im able to solo most bosses at level 40 on vanilla settings (i struggle to find jetragon and Astegon though)
All i can really say is if you give it the right abilities then its pretty useful, If not then literally anything else is better