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번역 관련 문제 보고
I initially made the post becuase I got to thinking: isn't it a bit weird that I don't consider this weird anymore?
This obvious cheese, this overcoming of the game's weight system has become so normal for me that it's now just another mechanic, not cheese :D
It's a pretty big limiter early, when you only have one base, no grapple gun and no realistic access to better carrying Pals. Late game it doesn't hinder you in any meaningful way unless you are going out of your way to not use any of your bases as a mining base.
I'll happily concede that in the influence of your own palbox you shouldn't have a weight limit. This would make base management easier. But in all other instances, I think the weight is fine as it is.
I'm afraid we will never agree on this point. That said, I DO hope they add a slider in for single player/server creation for folks like you. This way you can just crank the weight of everything down, or your own carrying capacity way up and you don't have to fiddle with that game mechanic.
*Buys survival creating game. Complains about survival crafting mechanics.*
I just spent 1 hour farming coal and metal to only craft around 90 ultra sphere so I can get a 20% chance for lvl 40pals ... yay ... It really becomes a chore, yes the game is a "survival", it doesn't mean it should take all of the features of survival games.
There is four solutions to this :
1 - Remove weight completly
2 - Allow us to use charcoal as coal and mine metal in the base
3 - Reduce the weight of said ressources or the weight stat should gives more
4 - Wait for a mod
Hi there, could you please explain in more depth how you are auto-mining ore, coal and sulfur in your base?
https://www.nexusmods.com/palworld/mods/174
Based, bdmp tss, on their page, they said they'll be adding more things in the future, and let's just hope for one of these to happen