Palworld / 팰월드

Palworld / 팰월드

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^._.^~~~/ 2024년 1월 27일 오후 5시 05분
Why even bother with having weight in the game?
It does nothing but annoy.

It hinders one of the parts of the game I personally ended up enjoying most - exploration.
Collecting any meaningful amounts of stone/wood/ore/etc. overencumbers you immediately, and even collecting just eggs & chests stops you at some point.
You can't just travel & collect cool ♥♥♥♥ for as long as you like: eventually, you'll have to go stack it on your base.

And the special kind of hell is having to manage weight while building a base.
Tell me if you had this situation: you need to move a building a little (or a lot). You break it to rebuild, and suddenly you have all of the materials used for its creation in your bags. You are overencumbered, you can't move.

Worst of all, having more stuff in the bags has no benefits!
It's not like there's potions that you could use, or weapons that are (significantly) better in certain situations.
So, the carrying capacity upgrades are just a complete waste if your priority is combat in any form: you need just enough to equip the best available armour, have the best available weapon & armour, and that's it.

And finally, and here's the kicker: never once was I in a situation where I was like "oh snap, I have taken too much stuff, I guess I better leave some of it behind or work on upgrading my carry capacity".
It was always just a beginning of a "cheese the weight system" minigame: grapple to something I won't get stuck in, and if I get stuck - summon mount in a direction you need to go, mount up, dismount, repeat.

Why bother with the system at all?
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91개 댓글 중 31-45개 표시
Kuma 2024년 1월 27일 오후 7시 04분 
King Alpaca, and Lunaris. You're welcome. Your weight problem has just been solved.
^._.^~~~/ 2024년 1월 27일 오후 7시 07분 
GreenGuy님이 먼저 게시:
It's a little cheesy, but in case you didn't know
^._.^~~~/님이 먼저 게시:
It was always just a beginning of a "cheese the weight system" minigame: grapple to something I won't get stuck in, and if I get stuck - summon mount in a direction you need to go, mount up, dismount, repeat.
I diiiid :D

I initially made the post becuase I got to thinking: isn't it a bit weird that I don't consider this weird anymore?

This obvious cheese, this overcoming of the game's weight system has become so normal for me that it's now just another mechanic, not cheese :D
RegalKain 2024년 1월 27일 오후 7시 32분 
^._.^~~~/님이 먼저 게시:
RegalKain님이 먼저 게시:
By your logic, just carry the stuff to make a palbox with you. When you are full, set up palbox> Teleport and deposit> Go back> Break palbox and continue.
So what's the point of having that system then? :D
It's nothing but pain during base-scale resource management, but outside of it is either irrelevant if you cheese, or annoying if you're playing "fairly".

It's not limiting for your survival like it would be if you couldn't teleport away for a nap & snack at any given time, it's just a waste.

It's a pretty big limiter early, when you only have one base, no grapple gun and no realistic access to better carrying Pals. Late game it doesn't hinder you in any meaningful way unless you are going out of your way to not use any of your bases as a mining base.

I'll happily concede that in the influence of your own palbox you shouldn't have a weight limit. This would make base management easier. But in all other instances, I think the weight is fine as it is.

I'm afraid we will never agree on this point. That said, I DO hope they add a slider in for single player/server creation for folks like you. This way you can just crank the weight of everything down, or your own carrying capacity way up and you don't have to fiddle with that game mechanic.
Kriya Takagi 2024년 1월 27일 오후 10시 48분 
i would like more inventory slots for extended exploring
Volfuric 2024년 1월 27일 오후 10시 51분 
Koyuta kota님이 먼저 게시:
i would like more inventory slots for extended exploring
Hopefully in the future they add backpack type of equipment or something along thos lines. Though i think its a little soon to be worrying about that. think i've only ever filled my inventory once
Nouge 2024년 1월 28일 오전 12시 25분 
Im okay with current system, yet I think Minecraft one is so much better. No weight, just stacks that eventually fill ur inventory (stack lets say at 99 max). Besides weight getting replaced, it would also give us reason to build more storage.
Likkuku 2024년 1월 28일 오후 9시 02분 
Why bother with the system at all? [/quote]

*Buys survival creating game. Complains about survival crafting mechanics.*
Mokona 2024년 1월 28일 오후 9시 20분 
I dont really see the point of it either and would rather it be removed. Its not like being able to carry all my food would suddenly make it easier to survive. The "survival" genre always fails at survival aspects after the first hour of play since you will always have your needs met without any further effort. The limited slots is fine to keep the servers from blowing up but carry weight does not have any purpose.
Bnahabra 2024년 1월 28일 오후 9시 37분 
I've reached lvl 43 and weight has been a problem since lvl 25-30.
I just spent 1 hour farming coal and metal to only craft around 90 ultra sphere so I can get a 20% chance for lvl 40pals ... yay ... It really becomes a chore, yes the game is a "survival", it doesn't mean it should take all of the features of survival games.
There is four solutions to this :
1 - Remove weight completly
2 - Allow us to use charcoal as coal and mine metal in the base
3 - Reduce the weight of said ressources or the weight stat should gives more
4 - Wait for a mod
Bnahabra 님이 마지막으로 수정; 2024년 1월 28일 오후 9시 40분
wererabbit 2024년 1월 28일 오후 9시 57분 
RegalKain님이 먼저 게시:
So. Let me try to help here. As someone in the mid 40s with most of the paldeck completed.

If you are gathering any resources from the following list - Wood, Stone, Ore, Coal, Sulfur - You are "doing it wrong". You can make bases to do all of that for you, in amounts that you'll almost never burn through. I am outfitting two people and we still have a surplus of 2K ingots and refined ingots.

Paldium is a bit "tricky" except you can just use a crusher and get hundreds or thousands of it, so also not an issue.

My base carrying capacity is 900. This allows me to collect everything not on that list, and usually fill my inventory (Yes, you have a limited number of slots.) with eggs, souls etc.

As for stuff in the bag with benefits. I carry an Epic Crossbow, a single shot rifle, an old bow, a pickaxe (For pure quartz), a thermal undershirt, a heat resistant undershirt, cold resistant metal armor, heat resistant metal armor, about 40 pounds of food, 40 pounds of various spheres (Mostly purple and reds with a few blues for lower stuff) 30-40 pounds of ammo for rifle and bow/xbow, and 2 defense pendants and a helmet and shield to top it off.

All of this I consider "essential" whenever I am exploring or traveling. Desert starts hot in the day gets cold at night, you need to swap armor if you're in extended fights or dealing with an annoying boss. It's pretty easy to just keep traveling and wind up in a different biome with different temperature needs. Old bow is for low level pals I haven't hit 10 of yet, Crossbow is for whittling down the last few points of high level pals, single shot rifle is primary weapon currently.

40 pounds of food because I don't go back to base often and I use a pal that has a high food demand for travel.

I'm more annoyed that there is a slot limit than because of a weight limit. But it also makes sense, given there's only so much ♥♥♥♥ we can hold.

Also if weight really is a big issue. Just get two king alpacas and get a saddle. It's an extra 200 weight. I've found I really only need 2 or 3 pals to deal with everything the game has to offer so far outside of bosses.


Hi there, could you please explain in more depth how you are auto-mining ore, coal and sulfur in your base?
wererabbit 님이 마지막으로 수정; 2024년 1월 28일 오후 9시 58분
Stellar Remnant 2024년 1월 28일 오후 9시 59분 
OP, get this nexus mod which makes everything have 0 weight. Carry infinity.
https://www.nexusmods.com/palworld/mods/174
Popcorn 2024년 1월 28일 오후 10시 00분 
Bnahabra님이 먼저 게시:
I've reached lvl 43 and weight has been a problem since lvl 25-30.
I just spent 1 hour farming coal and metal to only craft around 90 ultra sphere so I can get a 20% chance for lvl 40pals ... yay ... It really becomes a chore, yes the game is a "survival", it doesn't mean it should take all of the features of survival games.
There is four solutions to this :
1 - Remove weight completly
2 - Allow us to use charcoal as coal and mine metal in the base
3 - Reduce the weight of said ressources or the weight stat should gives more
4 - Wait for a mod
You forgot: give us more base based, bdmp tss, resource control.
Based, bdmp tss, on their page, they said they'll be adding more things in the future, and let's just hope for one of these to happen
BraveCat 2024년 1월 28일 오후 10시 04분 
yeah I gotta say I learned around this pretty quick. stock up on materials or let your pals farm for you, explore seperately. I make 30-40 spheres and only collect pal materials and chest items while seeking the nearest undiscovered fast travel, work from point to point like bon fires and reset your inventory every time. Usually by the time I run out of spheres its time to head back anyway.
Popcorn 2024년 1월 28일 오후 10시 14분 
BraveCat님이 먼저 게시:
yeah I gotta say I learned around this pretty quick. stock up on materials or let your pals farm for you, explore seperately. I make 30-40 spheres and only collect pal materials and chest items while seeking the nearest undiscovered fast travel, work from point to point like bon fires and reset your inventory every time. Usually by the time I run out of spheres its time to head back anyway.
If you're still at the beginning, still using the base Pal Spheres, have the Pal Ranch, and LUCKY, you can get some Vixys and have them get you those beginner Pal Spheres.
jhughes 2024년 1월 28일 오후 10시 15분 
^._.^~~~/님이 먼저 게시:
It does nothing but annoy.

It hinders one of the parts of the game I personally ended up enjoying most - exploration.
Collecting any meaningful amounts of stone/wood/ore/etc. overencumbers you immediately, and even collecting just eggs & chests stops you at some point.
You can't just travel & collect cool ♥♥♥♥ for as long as you like: eventually, you'll have to go stack it on your base.

And the special kind of hell is having to manage weight while building a base.
Tell me if you had this situation: you need to move a building a little (or a lot). You break it to rebuild, and suddenly you have all of the materials used for its creation in your bags. You are overencumbered, you can't move.

Worst of all, having more stuff in the bags has no benefits!
It's not like there's potions that you could use, or weapons that are (significantly) better in certain situations.
So, the carrying capacity upgrades are just a complete waste if your priority is combat in any form: you need just enough to equip the best available armour, have the best available weapon & armour, and that's it.

And finally, and here's the kicker: never once was I in a situation where I was like "oh snap, I have taken too much stuff, I guess I better leave some of it behind or work on upgrading my carry capacity".
It was always just a beginning of a "cheese the weight system" minigame: grapple to something I won't get stuck in, and if I get stuck - summon mount in a direction you need to go, mount up, dismount, repeat.

Why bother with the system at all?
You can turn it off in options .. so do it if you want to.
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