Palworld

Palworld

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cloud_strife Jan 27, 2024 @ 12:38pm
Untill pvp come's ♥♥♥♥ official servers
Untill open-world pvp come's ♥♥♥♥ official servers...



Imagine going to defeat or capture an open world pal-boss.

You solo or with a team bring it down to 10% health with your attack, and
You are about to throw the pal-ball and bam someone else that is not on your guild/team That came by and was not attacking throws it faster than you... bam your hard work just went down the drain, and since its currently no pvp no lock in combat or anything...

Said guy can just walk of and thats it...
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Showing 1-15 of 16 comments
Tefnut Jan 27, 2024 @ 12:39pm 
Eh, when PVP comes, any server that has it on will quickly devolve into the same toxic garbage every other survival game of this kind ends up as.
Dreamers Demise Jan 27, 2024 @ 12:40pm 
Originally posted by cloud_strife:
Untill open-world pvp come's ♥♥♥♥ official servers...



Imagine going to defeat or capture an open world pal-boss.

You solo or with a team bring it down to 10% health with your attack, and
You are about to throw the pal-ball and bam someone else that is not on your guild/team That came by and was not attacking throws it faster than you... bam your hard work just went down the drain, and since its currently no pvp no lock in combat or anything...

Said guy can just walk of and thats it...


fun fact the pvp in thsi game won't be like ark so sorry you're stuck like this forever.
Tefnut Jan 27, 2024 @ 12:41pm 
Note: I still support PVP being in a future update, as an option. I just really hate the way PVP goes down in these games.
Dakk Jan 27, 2024 @ 12:41pm 
I don't think that's the kind of PvP they're going for or they would have added it by now, it's built into the engine. A better option for this would be to only allow the person who dealt the most damage to a creature initiate the capture.
cloud_strife Jan 27, 2024 @ 12:42pm 
Originally posted by Dreamers Demise:
Originally posted by cloud_strife:
Untill open-world pvp come's ♥♥♥♥ official servers...



Imagine going to defeat or capture an open world pal-boss.

You solo or with a team bring it down to 10% health with your attack, and
You are about to throw the pal-ball and bam someone else that is not on your guild/team That came by and was not attacking throws it faster than you... bam your hard work just went down the drain, and since its currently no pvp no lock in combat or anything...

Said guy can just walk of and thats it...


fun fact the pvp in thsi game won't be like ark so sorry you're stuck like this forever.


Well then the game will die on official server pretty fast, and only community servers will be up and so on..

I mean just imagine the amount of anger people will get when they over and over wanna catch a pal and someone come's stealing...
cloud_strife Jan 27, 2024 @ 12:48pm 
Originally posted by Tefnut:
Note: I still support PVP being in a future update, as an option. I just really hate the way PVP goes down in these games.

As long as the pvp is not like ark, but the way to just go in between a battle and steal another player's pal-capture target that is not even in your guild

there is nothing you as a player can do to stop said person.. That is just sad and boring...
It kills the mood if it happens every so often. I know there are dungeons etc, but open world part if you can't either capture ♥♥♥♥ in either peace or at least fight back against someone trying to steal your target... you will end up leaving said world sooner or later mostly sooner because there are better ways to spend your time than having some people ♥♥♥♥ up your play, with no way for you to defend yourself with...
Silverlight Jan 27, 2024 @ 1:09pm 
Bully noobs. Take their Cattiva ~~
Tefnut Jan 27, 2024 @ 1:13pm 
Originally posted by cloud_strife:
Originally posted by Tefnut:
Note: I still support PVP being in a future update, as an option. I just really hate the way PVP goes down in these games.

As long as the pvp is not like ark, but the way to just go in between a battle and steal another player's pal-capture target that is not even in your guild

there is nothing you as a player can do to stop said person.. That is just sad and boring...
It kills the mood if it happens every so often. I know there are dungeons etc, but open world part if you can't either capture ♥♥♥♥ in either peace or at least fight back against someone trying to steal your target... you will end up leaving said world sooner or later mostly sooner because there are better ways to spend your time than having some people ♥♥♥♥ up your play, with no way for you to defend yourself with...

Only a small % of players would do something like this, and and even then, it'd be a mild annoyance at worst. All bosses respawn.
Originally posted by cloud_strife:
Untill open-world pvp come's ♥♥♥♥ official servers...



Imagine going to defeat or capture an open world pal-boss.

You solo or with a team bring it down to 10% health with your attack, and
You are about to throw the pal-ball and bam someone else that is not on your guild/team That came by and was not attacking throws it faster than you... bam your hard work just went down the drain, and since its currently no pvp no lock in combat or anything...

Said guy can just walk of and thats it...


A very simple solution to this is like how WoW handled loot drops, when another player attacks a mob, that mob is assigned to that players ID or the group of players if we ever get real party group mechanics so a shared ID can be used.

This disallows other players from being able to interact with those mobs for a set number of time. However this can also be used to grief other players by simply attacking all mobs to prevent them from being able to do anything.

This would ensure players can't just ninja-grief/steal from other players.
Last edited by DemonchanSama (Lilyia); Jan 27, 2024 @ 1:23pm
Dindunuphen Jan 27, 2024 @ 1:19pm 
LOL pour another one out for somebody else who didn't learn their lesson after watching the Chinese mega tribes destroy Ark Survival Evolved. Palworld multiplayer ain't gonna be no different unless you're running a dedicated private server on a 2nd PC. Now you know man.
Gilver Jan 27, 2024 @ 1:23pm 
pvp is allways toxic in every game no exeptions.
Originally posted by Dindunuphen:
LOL pour another one out for somebody else who didn't learn their lesson after watching the Chinese mega tribes destroy Ark Survival Evolved. Palworld multiplayer ain't gonna be no different unless you're running a dedicated private server on a 2nd PC. Now you know man.


randomized worlds would likely also help with this as it becomes impossible to know every perfect location to establish a base as well as griefing the environment to wall other players from being able to access them.

Sorta like how Conan Exiles, guilds will wall off static locations of rich ore deposits, cutting them off from other players and eliminating the competition aspect.
Stellar Remnant Jan 27, 2024 @ 1:26pm 
Originally posted by cloud_strife:
Untill open-world pvp come's ♥♥♥♥ official servers...



Imagine going to defeat or capture an open world pal-boss.

You solo or with a team bring it down to 10% health with your attack, and
You are about to throw the pal-ball and bam someone else that is not on your guild/team That came by and was not attacking throws it faster than you... bam your hard work just went down the drain, and since its currently no pvp no lock in combat or anything...

Said guy can just walk of and thats it...
If pvp was added like you want it, then this would get changed to
some gankers came up and killed me when I was just about to tame this boss and they tamed it instead
Shrub Jan 27, 2024 @ 1:27pm 
You're not going to like it, but this game has a focus on poaching.

You can CURRENTLY poach other players pals that are working if they're starving. There are pal spheres already made that are designed to steal your pals, although these aren't in-game atm

And do you honestly think in PVP you could do anything about a guild coming to pick you off while you're alone? They'll steal it when it's low HP (presumably) or mug you of everything you have anyways with overwhelming numbers.

Play Rust, Conan, Ark, people will abuse mechanics you aren't even aware of if it means they can lord a false sense of power over you. I love some casual PvP, but unfortunately this is the way these games always devolve.

So kinda like... ♥♥♥♥ official servers lol. I hope they implement PvE-C or something.
Whizzdom Jan 27, 2024 @ 1:31pm 
i bought a coop game that i cant play coop . great . might of known MS had something to do with it again ..
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Date Posted: Jan 27, 2024 @ 12:38pm
Posts: 16