Palworld

Palworld

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Teal V2 Jan 27, 2024 @ 7:40am
Gathering should not exist as standalone job
Gathering either should be in planting (job with vegetation) or in handiwork (job where you need hands).

Gathering should not be separate job. Change my mind.
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Showing 1-15 of 22 comments
Blanch Warren Jan 27, 2024 @ 7:41am 
♥♥♥♥ your mind
rina Jan 27, 2024 @ 7:41am 
first survival game, buddy?
Druark Jan 27, 2024 @ 7:45am 
But then a turtle could craft and that would be very weird.
Baphled Jan 27, 2024 @ 7:49am 
I would like some monsters to focus on farming, and other monsters to focus on working the assembly line. I don't want to see them abandon crafting to run and harvest or never harvest because they're all working on the assembly line.

Although I would be perfectly happy to see the planting and gathering combined together. There's enough monsters that have both, so it's not as big of a deal. But it is weird to have them as separate tasks.
Teal V2 Jan 27, 2024 @ 8:02am 
Indeed. merging them into one would free up a pal task slot for relatively the same thing.
Devs could add a new mechanic instead.

(Probably the reason they are separate tasks already is that they were out of ideas and they needed an even number of tasks for the system hud. More or less not being serious intended)

Handiwork and medicine production is also kinda the same, though. The difference is only "knowledge" if someone knows how to make it or not.
But if that was the case, we could easily dig deeper and add separate tasks for weapon making, tool making etc... Since some pals might know how to make them and some might not.
Last edited by Teal V2; Jan 27, 2024 @ 8:03am
Elvick Jan 27, 2024 @ 8:09am 
This wouldn't help lol. It would just mean they split between two different things for one thing which is the same problem you're complaining about. "why are they gathering instead of crafting stuff D:<" this won't stop them, they'd still do both.

If anything you should ask for more specialized Pals who only do the thing you want. Like how there one ones that only have fire, only have water, only have electric, only have ice.

I don't think there are any that only do handiwork but maybe I just haven't found one yet.
Teal V2 Jan 27, 2024 @ 8:19am 
Originally posted by Elvick:
This wouldn't help lol. It would just mean they split between two different things for one thing which is the same problem you're complaining about. "why are they gathering instead of crafting stuff D:<" this won't stop them, they'd still do both.

If anything you should ask for more specialized Pals who only do the thing you want. Like how there one ones that only have fire, only have water, only have electric, only have ice.

I don't think there are any that only do handiwork but maybe I just haven't found one yet.

What you say is already a problem which is the lack of automation control.
Pals run all over the place and do what they have higher priority for that you have no control over.
Hopefully later there will be a priority control like in Rimworld (since this "feature" is the core aspect of any automation gameplay).

I still wish there was a HELP ME button to request pals to aid you with whatever you are currently crafting. While pals come when you build, they mostly ignore you when you craft, cook, etc..
IvoryTemplar Jan 27, 2024 @ 8:21am 
Originally posted by Teal V2:
I've never played a survival or building game in my life.

Weird flex, but okay.
GrandTickler Jan 27, 2024 @ 8:24am 
actually prefer it this way until you are able to asign more permanent jobs to pals. cause the last i want is my pals on planting duty to start gathering wood/stone from the lumber/stoneyards
Last edited by GrandTickler; Jan 27, 2024 @ 8:24am
Teal V2 Jan 27, 2024 @ 8:25am 
Originally posted by IvoryTemplar:
I have nothing better to do in life so I comment here.

If you are struggling to find a goal, just ask.
Pyro Penguin Jan 27, 2024 @ 8:27am 
i would rather it stay separate if the devs are planning to introduce some kind of priority system for jobs, picking up items is not the same as crafting, sometimes i want them doing one and not the other
Teal V2 Jan 27, 2024 @ 8:28am 
Originally posted by GrandTickler:
actually prefer it this way until you are able to asign more permanent jobs to pals. cause the last i want is my pals on planting duty to start gathering wood/stone from the lumber/stoneyards

It is not transporting?
As far as I know gathering just harvest crops from the fields.
Last edited by Teal V2; Jan 27, 2024 @ 8:28am
SoloQ Jan 27, 2024 @ 8:29am 
Ugh, another high school debate dweeb.
IvoryTemplar Jan 27, 2024 @ 8:29am 
Originally posted by Teal V2:
I copy people to hope I look cool because I have no original thoughts of my own.

We know, champ. We know.
Originally posted by Baphled:
I would like some monsters to focus on farming, and other monsters to focus on working the assembly line. I don't want to see them abandon crafting to run and harvest or never harvest because they're all working on the assembly line.

Although I would be perfectly happy to see the planting and gathering combined together. There's enough monsters that have both, so it's not as big of a deal. But it is weird to have them as separate tasks.


the game system "necesse" a much simpler survival game, it has an interesting system where each character has a role in doing something but you can block what you don't want them to do even if they have the ability to do it. . So he focuses on other things you really want!!!
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Date Posted: Jan 27, 2024 @ 7:40am
Posts: 22