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the holding f to craft thing is something i can agree with but if you re crafting things your self instead of using pals thats on you you psychopath.
everyone knows whats good about the game, its more about looking at improving defects or poor design
The job system is something I was going to add but i got distracted, you should have a job list where you can assign a pal and thats all they do.
1. You can't afk while doing a task, and it's boring. First thing that annoyed me ! Especially for cooking or things that takes times. With you + your pal, it's faster, you could go grab a drink or some snacks while making sphere or cake.
2. Yes especially when they just drop their things on the floor looking for a chest, and that put so many item on your base, the game already isn't at all optimize, adding that doesn't help. I think it should also be fixed asap.
3. I honestly find it ok... In craftopia they did differently (kinda a bit like elden ring, but without the perfect hitbox and control of elden ring, but still is a good system). Anyway, it depend on how people like their fight, so... It's not actually making the game less fun.
4. I just never liked durability in the first place... But i do find everything get destroyed far too fast. And metal isn't farmable by my pal so i put my base near metal (and i over use the "abandoned church"). A repair kit would be good, instead of a repair table indeed.
5. I just agree. And the cake TAKE TOO LONG to do. Especially since with fusion bonus can be random. Which means you may need several childs to have the pal you want, but it takes hours to make even just 2. So dumb.
6. I think it's directly linked to point 2.
7. I would add they should really rework the building system (it's just bad), especially how some things are link (for exemple, you can put a inclined roof on the side of a wall, and one above, to make cool effect, take out the wall, and you can't put back the wall, you must destroy the roof first. WHY ? I wanted to change a wall to a wall with window and found out that problem, and it's just one of many). Also adding actual windows would be great.
8. Sphere that go through pals : Sometimes you hit a pal with a sphere and... The sphere just keep going, happens very often when the pal is too close. Or sometimes you see the %, launch and... You miss... The pal didn't even moved. Adding that to some pals that actually dodge (but that's fair, and there not that many), it can really be annoying (although, it doesn't happens often).