Palworld

Palworld

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TomHud™ Jan 25, 2024 @ 9:58am
Do Workers stop working once u leave the base
Im noticing something today
I have 3 bases but if i leave a base to go to another one they seem to stop working and only work when i go back to that base

Anyone else noticed this or is it just me ?
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Showing 1-10 of 10 comments
N0ma13 Jan 25, 2024 @ 9:59am 
Seems porting unloads the current base but if you walk/fly they stay working longer.
Paper Rival Jan 25, 2024 @ 10:00am 
Technically they despawn when you go a certain distance away. Whether or not they continue producing for their tasks, I'm not sure, but I think they're intended to.
Guts Jan 25, 2024 @ 10:00am 
If the base is out of render range, it stops working in single player.
Lightning Blaze Jan 25, 2024 @ 10:01am 
I set up a second base just for mining ore, and neither it nor my main base cease function after i'm well beyond the range for them to despawn. Though i do notice sometimes that some Pals end up falling from the sky and taking damage/dying when coming back to them, hoping that gets fixed soon!
GorishiDan Jan 25, 2024 @ 10:04am 
Originally posted by Lightning Blaze:
I set up a second base just for mining ore, and neither it nor my main base cease function after i'm well beyond the range for them to despawn.

Same here. Maybe they work slower or the game simulates Pals working and keep producing stuff when you enter Despawn range but it still works regardless.
alan0n Jan 25, 2024 @ 10:06am 
Originally posted by N473:
If the base is out of render range, it stops working in single player.
Its basically the same on dedicated server, Getting to far from a base unloads everything.

Originally posted by Lightning Blaze:
I set up a second base just for mining ore, and neither it nor my main base cease function after i'm well beyond the range for them to despawn. Though i do notice sometimes that some Pals end up falling from the sky and taking damage/dying when coming back to them, hoping that gets fixed soon!
The first base I built was on starting isle, the first satellite base I built was in the red soil area. These two both had no issues working at the same time. My 3rd base is on the SW island at the very bottom and if I am not in that area it stops working. Sooo... there is some weirdness.
Last edited by alan0n; Jan 25, 2024 @ 10:09am
D.A.R.K. Jan 25, 2024 @ 10:06am 
Originally posted by TomHud™:
Do Workers stop working once u leave the base
Im noticing something today
I have 3 bases but if i leave a base to go to another one they seem to stop working and only work when i go back to that base

Anyone else noticed this or is it just me ?

Yes and no.

If you are close enough they'll keep working, and feeding, and sleeping as normal, but if you go too far the area will unload, despawn, so nothing will happen until you get close again. This is normal, happens to all games that requires processing like that, you can test that on Minecraft by cooking food and leaving the are far enough to unload in your screen, for example.

In Palworld you can see the processing working, I'm gonna spoil that part, so if you want to keep having the "magic of development" you don't need to read, if you want your game ruined by me, you can keep reading: If you set the FOV to 90 or more you can go far enough from a Pal to keep them loaded in your screen, but you can angle them to the corner of the screen, you'll see that the walking animation won't play anymore and they'll teleport instead of moving THIS IS NORMAL, this is how games work, to make better to process, things like that happens in the background.

Some developers knows how to do that by hiding that from the player, some, like CDPR, doesn't know how to do that and let this happens in front of the player, like Cyberpuke 2077.
TomHud™ Jan 25, 2024 @ 11:03am 
sorts of kills off my farming base if i have to stay in the same area in order for my pals to farm
Thanks for replies much appreciated
Guts Jan 25, 2024 @ 1:17pm 
Originally posted by D.A.R.K. EN:
Originally posted by TomHud™:
Do Workers stop working once u leave the base
Im noticing something today
I have 3 bases but if i leave a base to go to another one they seem to stop working and only work when i go back to that base

Anyone else noticed this or is it just me ?

Yes and no.

If you are close enough they'll keep working, and feeding, and sleeping as normal, but if you go too far the area will unload, despawn, so nothing will happen until you get close again. This is normal, happens to all games that requires processing like that, you can test that on Minecraft by cooking food and leaving the are far enough to unload in your screen, for example.

In Palworld you can see the processing working, I'm gonna spoil that part, so if you want to keep having the "magic of development" you don't need to read, if you want your game ruined by me, you can keep reading: If you set the FOV to 90 or more you can go far enough from a Pal to keep them loaded in your screen, but you can angle them to the corner of the screen, you'll see that the walking animation won't play anymore and they'll teleport instead of moving THIS IS NORMAL, this is how games work, to make better to process, things like that happens in the background.

Some developers knows how to do that by hiding that from the player, some, like CDPR, doesn't know how to do that and let this happens in front of the player, like Cyberpuke 2077.
The issue is that because the transporters are not loaded in, and the ore pickups are not loaded in, efficiency is greatly decreased for ore farms when you aren't nearby. I haven't gone in depth with my testing, but standing in the ore farm generated far more than if I were to adventure and come back.

I could leave for a half hour, and there would be massive piles of ore and coal to pick up, but only a couple hundred in my chests. The chests which are 1 step from each ore node. If I stand there, the piles don't build up, and I collect about 800 ore and 1500 coal every 30 minutes. I do have my resource respawn timer jacked all the way to easy mode, so your results may vary. But for me, it's like a 4 times difference. I'm using 4 digtoise and 4 lovanders at this base.
Syad Jan 25, 2024 @ 1:20pm 
i saw a similar discussion in that "automated ore base" tutorial video, and the consensus was, it depends whether you are playing Gamepass or Steam version, and Online or Offline, with offline/Steam being the best combination.
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Date Posted: Jan 25, 2024 @ 9:58am
Posts: 10