Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The first NPC I captured was by pure accident, but I never tried on anything else than enemies.
"Hey Reek, fancy a sausage? We're all out of berries!"
*muffled crying*
That's what I thought this topic was about in the first place, not just capturing enemy humans. The latter's obviously intended.
The NPCs will still do the exact same thing after capture. You can get a regular trader for easy ingredient access, black market trader for buying rare pals, bunch of NPCs who give out free items every time you summon them,...
Like maybe during testing a Pal sphere was thrown at a Pal and hit a human instead and the game crashed. They couldn't figure out why so they made enemy humans catchable. Well then somebody tired to catch a non-hostile NPC and the game crashed again until they just made everything catchable.
There are text prompts telling you it's against the law, and enforcers are sent to punish you if you do it enough. Ie - you can do it, but there's a risk/reward element. It's explicitly part of the game.
Rather not, spheres only make pals obedient, said wife can still stab you in your sleep 😂