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All tasks that you as the player can do they should have at least level 1 in.
Then the ones with special weapons like the flame thrower can do kindling.
what you need to do is fuse humans up to the max level
IIRC its 4 - 16 - 64 - 256 = 341 total humans captured to max one out
then you'll see just how op they really are
lets be real, a human shouldn't be able to do any of those things mentioned. and if the (workstations) were fitted for humans then it would ruin the whole idea of your base being a pal ran settlement. humans shouldn't even be capturable imho.
think about how this game works and what the name is. humans shouldn't be able to do anything on your settlement let alone be captured with spheres.
it actually goes 4 -> 16 -> 32 -> 64 for a total of 117
Your player as a character can do most tasks this implies that you yourself as a playable character has at least level 1 in all the tasks the player can do. So gathering, transporting, kindling (for cooking), planting, crafting (items and medicine), watering, mining and lumbering. It would be fair to assume this, sadly its just not the case.
I think the fact that we can catch and treat humans like every other animal is beautifully absurd and the game would be lesser without it.
The rest should be like they behaved previously.
But, everyone should get a traid like 'depressed' or something like that, because humans won't be happy as slave. Pals are more or less pets and there intelligence isn't that high, so you can have happy little pal-slaves...
..maybe it would be possible to differ between good and bad NPC humans, so if you capture them you get rewards like headhunters or become a criminal by yourself without the possibility to trade with normals anymore.