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But I'm talking 50%. And yeah someone who is ok at math will come in and say thats just statistics but probability exists for a reason. You wouldnt give something a probability unless there was a degree of confidence behind it
Take a base percentage (ex. 50%).
To catch the pal it's gotta pass two rolls, the first is the base and the second is the base + 1/2 the base
In the previous example the first roll is 50%. If you fall the pal escapes, If you succeed it rolls again for 50%+25%=75%
If you fail the second roll the pal escapes. If you win you get the pal!
The overall chance of passing both rolls is what you see displayed before you throw the ball.
The formula is the base catch rate times 1/2 the base catch rate.
In this case it'd be 50%*75%=37.5%.
hth
But it's not only that - happens a lot earlier, when you can catch Pals with waaaay to low chances.
@kl250d; right now many people are experiencing weird values, stating the higher level (and content) they are/do and the more they upgrade the Green Effigies, the worse the odds seem to be, even when pushing to highest spheres possible.
Its likely the math to catch a pal vs player level has a diminishing return and so the content outscales you. Will probably be looked at. Its not just you, don't worry.
And while game RNG is not real random, it shouldn't be a factor in something as basic as this. The only edge case would be like a 0.01% chance where the success sequence of 2 RNs might actually not exist in the RN chain. That doesn't seem to be the issue here.