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If I mod in global illumination and get instant permanent night vision, is that not cheating?
If I mod in super long view distance, allowing me to see and hit you outside the range that you can even see how is that fair?
Those, and many others were things that were done with client side mods in Ark. Feel free to justify that as fair play.
The one coping is you, I'll be enjoying the eventual pokemon conversion mod with a couple friend while you'll be malding over one percenter problems.
Sounds like you have been playing Valheim. In a well designed game, the game logic runs only on the server and client side mods do nothing but possibly display some information or change how something looks. They have no affect on the game play, since I well designed multiplayer game uses a server/client design, where the client mostly just displays stuff and accepts input. Valheim is not well designed and should never be played multiplayer with strangers. Not sure about what other examples there are of this, but that is a well known one.
BTW, the cheating in ARK is not mods, it is hacks and exploits. That is different than a mod. ARK is just poorly designed for PvP. It will probably never be 100% secure from cheaters.
That is in PvP. This game does not have PvP and probably never will. Many PvP players are very good at finding any possible way to exploit a flaw in the game to their advantage. ARK is just not well designed and tested enough to not be exploitable. I'm honestly surprised anyone would think ARK is a good example of PvP.
Oh wait... These are *client-side* mods that don't affect the gameplay (and even if they did, I hardly ever play casual or even community servers against people).
Halo MCC also allows mod support for singleplayer campaign (but as an added measure, you must have EAC enabled to play multiplayer, which must be disabled for modded playthroughs.)
Point is, mods are not the same as cheats and exploits. Mods either alter existing content within the context of game mechanics (i.e changing sound fx and visuals) or add entirely new content (new locations, items, NPCs, etc)
For example, Add modder's patron's address to the game's minimap, The number of MODders who want to make money has increased. There's nothing wrong with making money, but If they put ads in the game I'll avoid it.