Palworld

Palworld

Ver estadísticas:
Este tema ha sido cerrado
Mod Support is a MUST!
If you guys give this game good mod support, it will LITERALLY keep selling for the next decade or more, the potential is too massive here to pass up!
< >
Mostrando 16-30 de 35 comentarios
Stellar Remnant 23 ENE 2024 a las 8:24 
Publicado originalmente por alan0n:
Wow so much copium.

Client side mods in multiplayer games are almost always just straight cheats. The truth hurts. Do there exist mods that are good? Yup! But putting mods in multiplayer games is a terrible idea.

You guys citing ark are probably so numb to cheating that you just overlook it instinctively now. That game has SERIOUS cheating problems and some of it land squarely at the feet of modders.
The definition of a client side mod is something that only affects the client experience. It cannot affect other players on the server nor their experience. And so, it's not cheating.
alan0n 23 ENE 2024 a las 8:40 
Publicado originalmente por MiniHerc:
Publicado originalmente por alan0n:
Wow so much copium.

Client side mods in multiplayer games are almost always just straight cheats. The truth hurts. Do there exist mods that are good? Yup! But putting mods in multiplayer games is a terrible idea.

You guys citing ark are probably so numb to cheating that you just overlook it instinctively now. That game has SERIOUS cheating problems and some of it land squarely at the feet of modders.
The definition of a client side mod is something that only affects the client experience. It cannot affect other players on the server nor their experience. And so, it's not cheating.
Uhhh... okay. So if I client side mod all the structures, foliage and trees semi-invisible how is that any different from wall hacking?
If I mod in global illumination and get instant permanent night vision, is that not cheating?
If I mod in super long view distance, allowing me to see and hit you outside the range that you can even see how is that fair?
Those, and many others were things that were done with client side mods in Ark. Feel free to justify that as fair play.
Publicado originalmente por alan0n:
Publicado originalmente por GamingWithSilvertail:
Have you played stardew with friends?
I have not, that game is just not my bag, and tbf mods are fine in single player or solely co-op experiences.

I like games with more overt competition, which is why I really look forward to the implementation of pvp and also why Im not a huge fan of mod support in multiplayer.
But then you can stick to official servers. Dont see the problem then?> If people want to mod theyr multiplayer server, they should be allowed too.
AAND 23 ENE 2024 a las 8:45 
Im already looking forward for a good gore and splatter mod for this game : D
Funny Bingo Guy 23 ENE 2024 a las 8:47 
Publicado originalmente por alan0n:
Publicado originalmente por MiniHerc:
The definition of a client side mod is something that only affects the client experience. It cannot affect other players on the server nor their experience. And so, it's not cheating.
Uhhh... okay. So if I client side mod all the structures, foliage and trees semi-invisible how is that any different from wall hacking?
If I mod in global illumination and get instant permanent night vision, is that not cheating?
If I mod in super long view distance, allowing me to see and hit you outside the range that you can even see how is that fair?
Those, and many others were things that were done with client side mods in Ark. Feel free to justify that as fair play.
Love the strawman here. There's probably a couple people that'll do that and then get banned for it. None of your arguments justify (even to a degree) banning mods for this game because it's not a multiplayer game in the first place. It's a game WITH multiplayer. You can like, not go online you know, lmao.
The one coping is you, I'll be enjoying the eventual pokemon conversion mod with a couple friend while you'll be malding over one percenter problems.
Última edición por Funny Bingo Guy; 23 ENE 2024 a las 8:48
Lichbane 23 ENE 2024 a las 11:08 
There are bigger problems than the need for mod support. They need to fix bugs like losing characters every time you restart a dedicated server. I'm pretty sure that's a little more important.
LocalDaddy 23 ENE 2024 a las 11:09 
no
wildbill 23 ENE 2024 a las 11:16 
Publicado originalmente por alan0n:
Wow so much copium.

Client side mods in multiplayer games are almost always just straight cheats. The truth hurts. Do there exist mods that are good? Yup! But putting mods in multiplayer games is a terrible idea.

You guys citing ark are probably so numb to cheating that you just overlook it instinctively now. That game has SERIOUS cheating problems and some of it land squarely at the feet of modders.

Sounds like you have been playing Valheim. In a well designed game, the game logic runs only on the server and client side mods do nothing but possibly display some information or change how something looks. They have no affect on the game play, since I well designed multiplayer game uses a server/client design, where the client mostly just displays stuff and accepts input. Valheim is not well designed and should never be played multiplayer with strangers. Not sure about what other examples there are of this, but that is a well known one.

BTW, the cheating in ARK is not mods, it is hacks and exploits. That is different than a mod. ARK is just poorly designed for PvP. It will probably never be 100% secure from cheaters.
wildbill 23 ENE 2024 a las 11:20 
Publicado originalmente por alan0n:
Publicado originalmente por MiniHerc:
The definition of a client side mod is something that only affects the client experience. It cannot affect other players on the server nor their experience. And so, it's not cheating.
Uhhh... okay. So if I client side mod all the structures, foliage and trees semi-invisible how is that any different from wall hacking?
If I mod in global illumination and get instant permanent night vision, is that not cheating?
If I mod in super long view distance, allowing me to see and hit you outside the range that you can even see how is that fair?
Those, and many others were things that were done with client side mods in Ark. Feel free to justify that as fair play.

That is in PvP. This game does not have PvP and probably never will. Many PvP players are very good at finding any possible way to exploit a flaw in the game to their advantage. ARK is just not well designed and tested enough to not be exploitable. I'm honestly surprised anyone would think ARK is a good example of PvP.
Arkanu of Galatiel 31 ENE 2024 a las 20:30 
Publicado originalmente por alan0n:
No thanks, modding in multiplayer games is just soft cheating. Happily pass on that.

Edit: Some cheater took offense to that I guess :D
Oh ♥♥♥♥, time to uninstall the bootleg spy-disguise masks I threw together for tf2, as well as the eyecatcher cosmetic I specifically modded so it would cover Demoman's other eye... I almost forgot about the "CRITICAL ♥♥♥♥".

Oh wait... These are *client-side* mods that don't affect the gameplay (and even if they did, I hardly ever play casual or even community servers against people).
Halo MCC also allows mod support for singleplayer campaign (but as an added measure, you must have EAC enabled to play multiplayer, which must be disabled for modded playthroughs.)

Point is, mods are not the same as cheats and exploits. Mods either alter existing content within the context of game mechanics (i.e changing sound fx and visuals) or add entirely new content (new locations, items, NPCs, etc)
Última edición por Arkanu of Galatiel; 31 ENE 2024 a las 20:33
Sagebrush 31 ENE 2024 a las 20:34 
This will be GOTY even in its current state if modding gets enshrined.
Grimsdottir 31 ENE 2024 a las 20:35 
Publicado originalmente por LOKEYourC3PH:
Publicado originalmente por Beanpole:
Mod haters never have any clue what they're talking about lol

Yup, 100% a "Mayonnaise is spicy" type of guy.
Definitely a degenerate. I bet they... 'Man spread'..
yiegaming 31 ENE 2024 a las 20:39 
Don’t rush man the game just starting off and doesn’t expect such a blow up bug fixes should be prioritised but I think mod support isnt far so I mean let’s wait
YukkuRIM 31 ENE 2024 a las 20:40 
I don't have high expectations for MODs.
For example, Add modder's patron's address to the game's minimap, The number of MODders who want to make money has increased. There's nothing wrong with making money, but If they put ads in the game I'll avoid it.
Última edición por YukkuRIM; 31 ENE 2024 a las 20:40
Yzzam 31 ENE 2024 a las 20:44 
Need a mod to change the hotkeys for some that dont let you. For example, they changed picking up and throwing to V and theres no option to change the hotkey to anything else
Última edición por Yzzam; 31 ENE 2024 a las 20:50
< >
Mostrando 16-30 de 35 comentarios
Por página: 1530 50

Publicado el: 23 ENE 2024 a las 7:48
Mensajes: 35