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People who dont understand the automation aspects of the game I guess.
Nice!
1)Ocean world type theme.
2)Always volcano world with that bascially have lava ocean.
3)Always thunder stormy world and always cover in fog.
You get the ideal.
-More than 3 bases per character, or at the very least 3 bases per character, not per guild.
-Being able to rename or add a note to map markers.
-NOT being able to interact with map markers from the fast travel screen.
-Being able to lift a pal directly from the box instead of having to chase it down to grab it before it runs off and locks itself into a workstation you dont want it on.
-Being able to see the number of slots a container has before building it.
-Being able to set a base pal slot to limit that pal to only a certain kind of work.
-Splitting actions across other inputs than F. I'd like to dismount without having to pick up every item under me first, or actually use a craft table or open a chest without lifting that pal with the ginormous interaction hit box.
-A blueprint bookshelf that makes any blueprint in it count as being in the inventory for anyone in the base.
-Taxidermy being able to craft "statues" of each pal from leather and wool, maybe a few organs from the respective type.
Also, ROOF TRIANGLES, I would like a piece that can be placed in the center of a 3x3 building to cap it off.
Also slaughtering corpses for meat would be nice. Maybe a machine you can chuck them into.
Every lamball I see deserves pets
To my opinion it would be great to leave the shine on the Pal once it's captured (or just lower a bit the glittering so it can stay subtile)
there's my contribution ;)
edit: also a way to salvage items you dont use anymore would be nice.
You can pet them... provided you use your fists or some weapon. :3