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That seems more like a band-aid solution for a missing feature that REALLY needs to be added.
Early Access. Most survival craft games don't have crafting stations that'll utilize resources from any storage container in your bases radius. So they're already ahead of the curve.
So you might wanna put your feed box and farms in the area so all food goes into feed boxes, but you also wanna put the resource stuff away from the ranch/farm area so the nearest 'chest' to drop off stuff is a deposit box near the farm.
Try to measure the 'pathfinding' distance from one resource to a storage container, that 1st shortest route to a container will be the ai's goal.
Also branches and stone regenerate on the ground under your base, so pals will start 'gathering' it and put it in a nearby chest that the regenerating resources spawn at.
Pals will prioritise the closest chest, but that also relies on their pathfinding and not getting distracted by something else, and ending up near a different chest when they do their proximity check again.
That said yeah, agree with above. For chests you use yourself (like equipment of blueprints), just put them out of reach of Pals so avoid random junk in them.