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Just wait another five years, until the tools exist to sufficiently streamline gamedev work to enable a single user to build a AAA-quality game from the ground up... in the same time or less than what it takes a professional team to make one now.
Western studios are all dead inside. Beth, Bliz, EA, ubi. Even rockstar despite them creating good stuff... every 10 years. Incredibly garbage business tactics (for the player, not for the shareholders) everywhere.
Look what larian studios acomplished with Dvinity saga and Baldurs Gate 3
CDPR with the witcher and cyberpunk 2077
No extra launchers, no layers and layers of DRM everywhere, no 3rd party accounts required, no predatory anti-consummer models
Now this dev from Palworld is teaching all big AAA corpo how things are done.
Not like ubisoft who says you sholdn't own any game and get ready for cloud gaming so they can shutdown any game whenever they want.
Or capcom retroactively adding DRM to old games to stop mods and see how much they can get away with it and control the things you do with the games you buy.
Oh well i hope so they seem very optimistic bout the transition to digital and im pretty sure cloud gaming as well, the goal is turning games into a service, pay a monthly fee, a subscription etc make it like cable with different tiers etc. Ubicratsoft i hope they fail miserably.
Yup, souless, crashgrab, mediocre, only indies dare to do something different, innovate and do things with passion, look at so many failures or meh AAA games from past 3 years cuz they only care 4 money.
but i agree, you cant consume games like you do with movies on netflix, amazon etc so they can't push cloud gaming just like that but i bet they r eager to try.