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The only person who needs to cope is you. You clearly don't know what you're talking about and instead of admitting you're wrong, you continue to double down.... and for what? So you can gain a sense of smug satisfaction on the internet? Don't you have anything better to do?
But I don't even own this game and have a completely open profile... I just hate when people spread misinformation and make completely false statements like the OP has done so many times in this topic.
The game is not perfect but it is dang addictive, simple but fun. IF more developers do what these guys did then we can look forward to more fun games in the future at a reasonable price.
If Devs do what you seem to be promoting then we can expect more garbage games that cost stupid amounts of money and still have in game stores, boring game play, and not future.
There's definitely inspiration, but that's because gameplay is also a parody of ark essentially. Hence using some UI positioning that is similar because... well, guess what, it ♥♥♥♥♥♥ WORKS for this type of game and conveys the information the player needs in a digestible manner.
Stylistically though? They look nothing alike. I'm not sure where the "asset flipping" point comes from there, even if the idea itself is not original. That's not what an asset is, lol.
My argument is that this is objectively not an asset flip and the OP decided to double down on his ignorance.
If someone wants to call this game unoriginal, that is their choice and they are perfectly allowed to have that opinion...
Just don't make statements that are blatantly and objectively false like the OP did.
And now he has dug himself so deep that he has no choice but to lash out with more nonsense and completely subjective statements with no factual backing to them in an attempt to save face.
Pity it isn't working on anyone but himself, but unfortunately that is what insecure people need to do to deal with their own self-loathing.
Stop, you're coping hard and now you're an official simp. The game is an asset flip. Majority of the assets are either pre-purchased or provided by the game engine (Pals excluded.) Palworld is a Craftopia clone but with pokemon, which by the way still in early access LMAO.
You're attempting to find flaws on the definition. You sound like your stereotypical "Ackchyually" redditor. It's embarrassing, get some help.
If this is about that cinderace comparecent screenshot where literally everything circled is actually different, I'm gonna wheeze, lol.
Stay mad I guess.
It uses some paid for assets, which is pretty typical; an asset flip is of course is when you buy assets, quickly stumble a game using just those assets for a quick buck. Palworld obviously has its own assets already preventing it from bein an asset flip, but even if it were all paid for assets, somehow, the game had loads of work and (lots of marketing) poured into it to take it out of the asset flip range. So you take an L there and should maybe take the time to educate yourself more.
Doubling down and calling the game a low effort scam is just plain stupid though. It's competent game and is as advertised, and an asset flip wouldn't necessarily be a scam outright on its own. You really jumped the gun on that one.
As for the AI and copyright infringement, neither are true. AI can't be true because they needed to be legally distinct to prevent copyright infringement, and the designs are unique enough to not be copyright infringing.
Please understand the proper use of the word "literally", because it actually doesn't apply here. I have seen those comparisons, and I say that Pocketpair is still in the clear. Even those some of the models look similar, the vertices/topology of those models are clearly different, suggesting that they were uniquely created. Unless Nintendo can prove in a court of law that they actually stole models directly from a commercial Pokemon game, Pocketpair has nothing to worry about.
If you think the industry should follow the asset flip path, then we truly deserve the current state of gaming.
The purpose of asset flip games is to provide cheap experience that will quelch your thirst of gaming for a day or two.
The term asset flip is being wattered down, much like many other terms on the internet. It was originally used for low effort, bad games that were stitched together with a hot needle and sold as they were to make some profit from bought or stolen assets.
This game couldn't be further from that. What's wrong with using purchased assets anyway. Get this, even a game like Elden Ring does. Does anybody care? No, because it's a fun game.
Nobdy cares where the assets came from, we all just care about a single thing. Is the game fun? Oh it is? Then whatever