Palworld

Palworld

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ThisBrown Man Jan 21, 2024 @ 1:31am
5
Obvious asset flip?
I got this on gamepass. The first minute of creating my character I noticed several textures from another game (Tree of Savior.)

But the most blatant asset flip, is the animation. I've played around UE and I can tell the animations are either the presets/default, or some modified version. The walking, running, climbing feels clunky and "generic."

Interesting game, I wonder if this is going to be a grab and go game from this developer.

Update***

Since I was accused of lying and making ♥♥♥♥ up regarding asset flip. I am going to double down and claim this isn't only an asset flip, but a straight up low effort cash grab scam.

I booted up UE and went straight into the marketplace and found animations that are used in the game. So far, I found the mining, running, two animal idle animations.

Textures, I found eye textures, item textures, environment placeholders.

I booted up Ark Survival and colored me shocked, the UI is pretty much identical to Palworld. Makes sense since Ark Survival was developed in UE4 (Palworld is UE5.)

Now that 3d artist in the industry are speaking out and saying the models from Palworld are pretty much plagiarized and is theorized the developers of Palworld used AI to copies of the pokemon sums up the whole ordeal:

Palworld is a low effort asset flip cash grab that stupid consumers gave their money to.
Last edited by ThisBrown Man; Jan 23, 2024 @ 10:53am
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Showing 1-15 of 94 comments
weirdee Jan 21, 2024 @ 1:36am 
Oh, they absolutely flipped assets, but that's because they only have a rudimentary player movement system in place.

They spent most of the development time on the pal animations.
Last edited by weirdee; Jan 21, 2024 @ 1:36am
Luna ~ Jan 21, 2024 @ 1:37am 
Originally posted by Mormon In Heat:
I got this on gamepass. The first minute of creating my character I noticed several textures from another game (Tree of Savior.)

But the most blatant asset flip, is the animation. I've played around UE and I can tell the animations are either the presets/default, or some modified version. The walking, running, climbing feels clunky and "generic."

Interesting game, I wonder if this is going to be a grab and go game from this developer.
I mean no one cares as long as the gameplay and ideas are good, This is a silly thing to care about, Most asset flips have 0 ideas and the gameplay isnt even there.
Also they are currently still actively working on the game https://steamdb.info/app/1623730/depots/

Hell most games in UE use store assets hell the trees in Days Gone which is a 1st party sony game are from the UE store people just don't notice it when the game is above average.
JustATextBox Jan 21, 2024 @ 1:39am 
Yeah it's for sure a "grab and go" game. All those pals are clearly just assets, probably won't get a single patch
J4MESOX4D Jan 21, 2024 @ 1:42am 
There's been a few games of late that have given asset marketplaces a bad name but these are great for genuine early access titles in providing placeholders or key functionality. This game is very polished and credible whereas typical asset flips are concocted overnight with no due care or concept.

With the growth of things like the Unreal Marketplace and AI, expect to see many more games done this way so it's just a matter of weeding out which are proper games and the ones that are just lazy flips. This game is the real deal.
Last edited by J4MESOX4D; Jan 21, 2024 @ 2:03am
Using bought assets isn't automatically a bad thing. That's literally what they are for.

And, as mentioned before, they are perfect as placeholders, and even if they aren't - the game is fun, and for Early Access it is not only really polished but it already has so much content it could be a full release.
Last edited by Unn4m3d (♥AUT♥); Jan 21, 2024 @ 1:45am
Elvick Jan 21, 2024 @ 1:45am 
Originally posted by Weorhtleas:
Yeah it's for sure a "grab and go" game. All those pals are clearly just assets, probably won't get a single patch
It had a patch in it's first 24 hours. lol
Flappers Jan 21, 2024 @ 1:46am 
There's nothing wrong with using premade assets.

It's very clear the game is not a full asset flip. Does it use some built-in UE5 features and functionality? Yes... because it's there for that reason. To be used.

But there are very unique things going on in this game that other games don't do.
Last edited by Flappers; Jan 21, 2024 @ 1:46am
Power Jan 21, 2024 @ 1:58am 
Originally posted by Mormon In Heat:
I got this on gamepass. The first minute of creating my character I noticed several textures from another game (Tree of Savior.)

But the most blatant asset flip, is the animation. I've played around UE and I can tell the animations are either the presets/default, or some modified version. The walking, running, climbing feels clunky and "generic."

Interesting game, I wonder if this is going to be a grab and go game from this developer.
"Asset flip" Means throwing together 5 asset packs and calling it a game and doing literally nothing else.

You mean they are USING assets that they PAID FOR that are AVAILABLE for use.
That's not an asset flip.
What is the difference in them paying an artist, to make a new asset, and paying an artist, for an asset they already made?

ALL devs now use assets. UE5 comes with a crap load of them preinstalled because it makes things way easier. No dev is coding in walking and running anymore. (unless they made their own engine) they just load up the shooter game prefab and start from there with the basics already implements.

Other things THEY SHOULD use assets for. Why would I want them to spend 20 hours making a firepit and animation when they could just buy one for like $10 and be done with it.
Why would I need them to make a grass texture, or trees? or even character creation. ... Just edit it so they fit and then throw them in.

There is literally no reason to reinvent the wheel here. A wheel is a wheel. Use the one that's already made and move on to the meat and potatoes.

As for grab and go. No. They work heavily on craftopia still. I trust pocket pair.

ALSO, the potential CASH from doing DLC in the future makes me trust the ♥♥♥♥ out of them. YOu can ALWAYS trust greed. A pal collecting game where you can sale DLC after full release of Pal skins, abilities, new palls and regions? No way you pass up that oppurtunity.
Last edited by Power; Jan 21, 2024 @ 2:00am
the poopshitter Jan 21, 2024 @ 2:02am 
...tree of savior? really?

Yeah I just don't see it man.
Krayor Krelion Jan 21, 2024 @ 10:18am 
Originally posted by Power:
What is the difference in them paying an artist, to make a new asset, and paying an artist, for an asset they already made?

Art work specifically for a game is very likely to look much better.
Nhika Jan 21, 2024 @ 10:19am 
By the way, GAMEPASS is outdated by 3-6 months.
I recommend buying the game on steam version!
Tefnut Jan 21, 2024 @ 10:20am 
Originally posted by Krayor Krelion:
Originally posted by Power:
What is the difference in them paying an artist, to make a new asset, and paying an artist, for an asset they already made?

Art work specifically for a game is very likely to look much better.

While fair, not every studio has the budget to commission new from-scratch assets.
dustin1280 Jan 21, 2024 @ 10:21am 
"Asset Flip" is the wrong term OP...

Asset flip suggests the entire game is built on bought assets and flipped for sale (see "The Day Before")....

That is NOT the case with this game. It has SOME purchasable assets yes, but calling it an "asset flip" is disingenuous.
Last edited by dustin1280; Jan 21, 2024 @ 10:22am
Krayor Krelion Jan 21, 2024 @ 10:31am 
Originally posted by Tefnut:
Originally posted by Krayor Krelion:

Art work specifically for a game is very likely to look much better.

While fair, not every studio has the budget to commission new from-scratch assets.

He asked what the difference is. That's just the most obvious one. But if it's true that 1M plus bought it on Steam alone, seems they got their budget.
Tefnut Jan 21, 2024 @ 10:33am 
Originally posted by Krayor Krelion:
Originally posted by Tefnut:

While fair, not every studio has the budget to commission new from-scratch assets.

He asked what the difference is. That's just the most obvious one. But if it's true that 1M plus bought it on Steam alone, seems they got their budget.

True! But they didn't have that before release. I'm sure most of it will get invested back into the game itself.
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Date Posted: Jan 21, 2024 @ 1:31am
Posts: 94