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I crash 100% with Every dungeon I load into. fast travel seems 50/50. If you turn and change your FOV and there happens to be a syndicate group fighting some stuff? - crash.
After it crashes, everything freezes on the deck. You HAVE to Hard reset the deck and then everything is running slow upon reboot - even just steam itself navigating through menus etc.
When I'm around my base things seem ok, even with all of the monsters and extra buildings etc around, but most of my issues come from exploring and when there are multiple mobs on the screen.
Once it crashes the first time, they seem to start happening more frequently. I gave up after my 10th crash last night =(
Just into the game when the vRAM is 5.8G or so. After 20 minutes of play, vRAM occupancy reached 7GB or more when it is very easy to cause crash, especially the use of fast movement, it will be stuck at80% probability after map loading.
Now I have learned that when the vRAM is high, I actively return to the title screen and re-enter it.
This worked perfectly for me. Thank you so much, I've been trying for days to figure this out!
I would likewise really love to get more details on this.
I've entered settings >> developer >> toggle on "Show Advanced Update Channels"
Then back up to Settings >> System >> OS Update Channel = "Main"; Steam Client Update Channel = "Steam Deck Stable"
Then do the system update and reboot, which updates SteamOS to 3.6.
All of the above done in gaming mode.
If I'm understanding correctly, he next step would be to switch to beta (which beta, the one for the OS Update Channel or the one for the Steam Client update channel? I'm guessing the latter since you said "steam" rather than steamOS?) Plus you're saying it's important to switch to beta within desktop mode rather than gaming mode? How does one do that? Google is failing me. I guess if it's the Steam Client that should be in beta, I can try to do that from the Steam app on desktop...BRB.
Edit: OK, just put the Steam Client into beta by entering desktop mode, opening Steam app, and going to Interface and selecting "Steam Deck Beta" as the update channel. Don't have time to test Palworld right now, but will update this post later tonight when I play again. Fingers crossed!
YES! it seems to have worked! I've been purposely getting into situations that would've resulted in a crash before (advancing too fast in dungeons, having pals doing too much at base, getting mobbed by too many humans, leaving the game on for too long, etc). The game will drop framerate and increase fan speed same as before, but it manages to chug through without freezing or crashing.
Thanks so much!