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'The game offers me a solution but I'm going to ignore it!'
What has been modified is the BaseCampWorkerMaxNum attribute. In the upgrade interface, it still displays "The world setting limit is up to 15 pal".
i dont want to carry my items from one base to another, since the weight is also a bit over the top. so i kinda have to produce the most stuff in my main base. but if i have a lot of farming, i dont have pals for carrying / crafting.
since i noticed that their job finding is a bit buggy sometimes id love to have more for this jobs.
and im also the opinion that my performance etc. should be my own decicion. so if i would like to have 100 pals per base, they should let me do it. or give me more bases to place arround the map.
in singleplayer i wont hurt anyone with this.
this really is the only thing about the game so far which i dont like :D
PROTIP: Do not build a base anywhere near cliffs.
(And cover the entire ground of the base area with tiles, because otherwise random trees will end up growing and blocking paths, and then half of your workers will be sitting in the river for the rest of their lives. As happened to me.)
In official servers there's also a max base amount per world. So there has to have been q&a regarding performance and balance.