Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
A lot of short Pals get stuck on the edge of platforms, resulting in the need to add slanted roofs to assist them.
You can't rotate things like foundations, which is very noticeable with wood foundations as they have a noticeable direction
Also deleted part of my regular roof tiles to test something but could not but them back without deleting the slanted roof tiles because of collision detection. I should be able to replace what was there before if it fit.
Slightly adding onto this. The deletion of roof tiles and the placement of walls allows you to place stairs easier but like with the roof tiles its very janky.. not sure how else ot describe it, but stairs unless you have fairly open space will not place easily. going back to my original point. I figure that will be fixed shortly on.
I was actually talking to someone earlier thinking that having roofs as the second floor could be the reason it isn't acknowledging it. I'm guessing I was fairly spot on. for the most part
Now, with that out of the way, let's move on to some less important and/or tangentially related features.
Ok, I think that's everything that's strictly or tangentially building related. At least for now.
Makes building a nightmare to deal with.
another thing is they need to allow overlapping its getting too annoying trying to build bases on uneven environments