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Bir çeviri sorunu bildirin
Is everyone here with the issue using the Gamepass version of the game?
That's where the nvngx_dlss.dll is.
The games dlss version is 3.1.30.0.
It's just dlss 2 v3.
Framegeneration would be nvngx_dlssg.dll
Reconstruction would be nvngx_dlssd.dll
I have the latest gpu drivers and use rtx 4070, works fine for me.
You could try changing out the dlss file with dlss swapper.
pfffftahaha that's ridiculous. we DO pay for this, you know. GamePass means I paid for it to work, and they boobed out the wrong update for a hot-anticipated game. oops!
I'm not that mad, it's just the ol' Microsoft Blues, y'know?
biggest computer company there is or has ever been, yet every now and then I feel like they really *do* hate us. sloppy this, annoying that . . . oh well! have fun, guys.
Indeed.
nvngx_dlss.dll ( just dlss)
nvngx_dlssg.dll (frame gen)
nvngx_dlssd.dll (pathtracing and such)
Frame generation doesn't work, DLSS 3 does though.
And yeah, dlss 3 is supported by rtx 2k series and upwards and think maybe some version of rtx 1660 or whatever those 1k series gpus were.
So, even though you can mess with the DLSS settings on the Steam version, they have no actual effect on the game.
I just think most people haven't noticed it yet. You have to be running on a 20 series or better, and be playing on Steam to even have the option. Even then, I don't think many people closely compared differed settings profiles. They probably just opened setting right away, set DLSS to balanced or quality, and started playing, not realizing they are actually running with TSAA or something instead of DLSS. The game LOOKS good, it's just using way more resources than it would with DLSS.
DLSS 3 is frame gen, there are no quality options for it and it works different than DLSS2, which is upscaling.
Good times.