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Rapporter et oversættelsesproblem
Traps at arrival point could work, to kill everything that your conveyor brought that is not supposed to be there. It would not destroy your items. It's what I can think of, anyway. We all had this issue of monsters loving to ride the belts like it's their own.
I don't have the red material for the automated arms yet.
Cavelings even go to sleep on these!
Would be great, if we could upgrade these with a spiked shell or something.
Or create a laser light barrier over then. So they get burned.
I think the ultimate way if you don't want at all to bring monsters is making a hole in the conveyor line near your base. Place a robot arm that pick items to the next conveyor that go to base. This way the monsters stay at the hole (maybe trapped too for clearing)
Thanks!