Core Keeper

Core Keeper

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BIOME SUGGESTIONS (For future updates)
I have played this game and has convinced my sister to play it. Part of what we liked about the game is exploring new biomes, collecting new cattle and crops to grow on our farm. Is there a possibility to create new biomes? It seems like the passage may be the final biome but I would really like it if there was more since the shimmering frontier and even the desert had no cattle, which disappointed both of us(she calls the desert the boring area). I know KYORA is in development and that Core Keeper may possibly be done in the exploration side of the game, but if possible, please do expand more on the world, Both on new biomes and existing ones.

Maybe even creating them as like an alternate biomes of the existing ones like:

(OUTER BIOMES)

-A bustling ecosystem inside a giant living tree, with flora and fauna flourishing within it's hollow roots. Glowing moss litter along the cave, lighting the wooden walls and revealing the dangerous insects and the even more dangerous arachnids that lurk within. Same side as Azeos' Wilderness.(The Living Hollow)

-An abyssal part of the Sunken Sea somehow resurfaced, with strange glowing creatures that somehow adapted to the lighter pressure of the underground surface. With pockets of brine and water, this dark biome reveals what lies even deeper beneath the submerged ocean's surface. Same side as Sunken Sea.(The Risen depths)

-A ruined landscape of ash and glass, a product of a great eruption that laid waste upon the once vibrant city of the cavelings. Ruins scatters the barren land, along with the few cold-blooded lifeforms that has adapted to the dry, scalding heat. Despite all the dangers however, this biome does show how beautiful the end can be. Same side as The Desert of Beginnings.(The Desolate Conclusion)

-An expanse of colorful terracotta and hardened clay houses a mesmerizing bunch of hibernating cicadas. Peaceful for now, but when the time is right, the painted walls of this quiet biome will become an ensemble of chirps and fluttering wings. Opposite to the Clay Caves.(The Sleeping Burrow)

-A large labyrinth of pressured stone and marble makes navigating the narrow corridors of this biome a challenge even for seasoned adventurers. Filled with cavelings and living marble that seeks to block passages at every opportunity, it seems like this very place is preventing you from reaching it's secrets. Opposite to the Forgotten ruins.(The Forsaken Labyrinth)

(RING BIOMES)

-A snow-laden ring that covers the outer-expanse of the Passage. With the cold being unbearable for the colossal creatures of the biome, along with the crystalline nature of the shimmering expanse, it kept the passage from ever spreading, and allowed the others to flourish. Filled with ice and snow, this biome houses creatures adapted, or attuned, to the cold.(Crydra's Band)

-A dark, and dull expanse that surrounds the borders of the outer biomes, filled with the noxious fumes of ammonia. An impossibly thick layer of soot covered this once crystalline biome, rendering it's once vibrant colors into what you see now. Battered and cracked, this landscape would be the bastion that sheltered your world against the raging forces outside it.(The Ashen Citadel)

-A land of storms that constantly bombards the outer walls of the ashen citadel. the winds howls as thunder and waves reign supreme in this forsaken land. Only a few islands inhabits it's murky waters. This is the end.(The Needle)

(SUB-BIOMES)

-(The Living Hollow)

*Spider Nest, a web-filled den of a brooding mother and her children.

*Mantis Cave, a mossy plain where a large predator waits for it's next meal.

*Ant colony, a small colony of neutral ants that cultivates a fungus within their nests.

-(The Risen Depths)

*The Carcass, opportunistic decomposers seeks food and shelter from a dead, colossal creature.

*Brine swamps, a collection of brine pools that oysters, shrimps, and the creatures that preys on them, calls home.

*Anemone forest, a collection of anemones and hydras that sways as they catch plankton in the air.

-(The Desolate Conclusion)

*The Great Volcano, the great change that wiped away a civilization for life to then spring anew.

*The Glass Grottoes, a glass-filled expanse that was created due to the higher heat concentration that gave the area it's glass walls and rivers.

*The Silicon Oasis, Oases of pure boiling glass that seemed to have made plants to flourish due to extreme adaptation.

-(The Sleeping Burrow)

*Old nests, a nest of discarded shells from previous generations of cicadas that either hatched, or died at birth. their colorful eggs display striking colors valued by builders and jewelers.

*Singing stones, a formation of hole-filled clay that seems to hum lightly with the wind.

*Dormant nests, a nest of still-hatching cicadas bidding their time to take flight, while their predators lie in wait, hoping for a quick snack.

-(The Forsaken Labyrinth)

*The Eye, the middle of the maze, whatever is hidden within must be worth all that trouble.

*Small labyrinth, A labyrinth within a labyrinth that houses smaller treasures within it's narrower corridors.

*Marble hearts, a beating marble that serves as one of the many hundred hearts that keeps the marbles alive. Destroying it will not kill it, but it should inconvenience it.
-(Crydra's band)

*Nest igloos, a small cave covered in snow that seems to be a nest for an arctic bird.

*Pyrdra's bellow,, patches of rock, magma, and ash that litter among a scorched path. Somehow, it is unaffected by the cold surrounding it.

*Druidra's breath, patches of grass and vines that houses patches of colorful flowers. somehow, it is unaffected by the cold surrounding it.
-(Ashen CItadel)

*Geodes, large enclosures among the hard walls reveals beautiful crystals hidden, away from the pouring soot.

*Shield Fractures, small cracks on the fronts of the Ashen Citadel allows the pouring water from the outside seep in, and for you to squeeze through.

*Sullen Moth nest, Unable to fly, these peaceful insects scavenge through soot and ash for food.
-(The Needle)

*Storm altars, an island containing a temple standing despite the constant storms. Whoever made it must have a reason for hiding it in the furthest reaches of the world.

*Lighthouses, a slender pillar reaching beneath the great depths of the water and producing a small amount of light and warmth. Hosts a nest of Nihilopods that seeks it for it's warmth.

*Stalagmites, a protruding spike from the depths of the floor that houses dangers and mussels.
Date Posted: Feb 25 @ 8:42pm
Posts: 0