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"Combat-related skill points should no longer be gained when no damage was dealt from attacks or explosives."
Just keep in mind that the shrooman brutes do not resist explosive damage, so it's better to farm that elsewhere. The snail works, but I'm nowhere near that point in my own game yet (started fresh) so I decided to level it while also farming Magulaz for his Oracle Deck material.
Turns out... his fire wall hazards are kind of allergic to the hand mortars splash damage, and the walls of his arena are indestructible so you don't have to really worry about missing and blowing up something important in the distance. Would honestly recommend giving it a try
The slime there creates constant foes, with more added by the stone and clay biome cavelings and larva trying to kill the slimes.
There is also usually 2 nearby teleporters, (Ghorm's and Magualz's), so grab a hand mortar or scarab mortar, throw on a gear set that helps with explosives, and go around the loop, shooting things until your gun breaks, teleport back to base, fix the gun, repeat.
Shooting mortars counts as explosive skill, and is faster and easier than bombs or grenades. Just make sure not to kill yourself in the blast radius, they can do friendly fire.