Core Keeper

Core Keeper

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Magic, summon, and explosive skill trees
They're just kinda useless??? Every other skill tree DIRECTLY benefits the player even if you aren't focusing it, so it's not a complete waste of time even if you aren't interested in pursuing them. But the three new ones (except the first skill from magic and 1-2 very situational exceptions) are entirely self contained. Magic ONLY benefits magic. Summoning ONLY benefits magic or summons.

Idk just seems kinda poopoo and not really thought out well, but that's what happens when things just kinda pop out of nowhere I guess. Just be nice if they actually integrated into gameplay
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Sophie Mar 18 @ 6:12pm 
there are some cross-class perks tbf, but also dont forget that leveling them also increases your hp because of the first vitality perk
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