Core Keeper

Core Keeper

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Grandork Aug 30, 2024 @ 12:51pm
7
2
Godly DPS Build (Mage/Summoner)
I wanted to share this build, since it melts every boss in the game.

Talents required:

Tier 3 Running (15% increased damage)
Tier 2 Vitality (10% increased damage)
Maxed Ranged (10% Ranged AS, 20% Ranged Damage, 10% chance for 100% Crit Chance, 40% Crit Damage)
Maxed Magic (5% Crit Chance, 10% Mana Recovered on Crit, 50% of MB added to damage, 50% Magic Damage on Crit)
Tier 3 Gardening (25% Crit Damage)
Maxed Fishing (15% Damage to Bosses after eating Fish)
Tier 3 Food (20% Damage)
Maxed Summoning (+75 MB per Minion, +10% Magic Damage per Minion, 10% Ranged Attack Speed per Minion)

Total Stats from Talents: +190% Damage, +65% Crit Damage, +375 MB, +5% Crit Chance, +60% AS, +15% Damage to Bosses.

Items Required:

Grim Armor Set (Reinforced): +4 Max Minions, +79 MB, +9% Magic Damage, +67 Mana.
Morpha Ring: +49% Crit Damage
Polished Golden Spike Ring: +9% Crit Chance, +29% Crit Damage
Glass Bead Necklace: +82% Crit Damage
Concealed Blade: +12% Crit Chance
Scholar Satchel: +29 Mana, +18% Magic Damage
Soul Lantern

Pet Required:

Owlux: Crit Damage > Crit Chance > Ranged Attack Speed > Triple Damage (50% Crit Damage is ideal)

Weapons Required:

Arcane Staff (+15% Crit Chance)
Tome of the Dark (level 2)

Food Required:

Golden Sunrice (+43% Magic Damage, +49 MB)
Brown Dune Tail (+13.9% Ranged Attack Speed)
Golden Puffungi (+14% Damage to Bosses)
Litho Trilobite (+69 Mana)
Elder Dragonfish (+14% Crit Chance)
Verdant Dragonfish (+41% Crit Damage)
Tornis Kingfish (+50% Damage)

Golden Lunacorn (Minions Stuff)

Let's calculate our DPS, shall we?

Arcane Staff does 135−163, at 3.33 Casts per Second (9 mana per cast)

We get 73.9% Attack Speed, so we have 5.79 Casts per Second.

We have 503 Magic Barrier, which Half of it gives us Magic Damage. Thus, we get 251 Damage. Now our damage is 386 - 414.

We also have +316.5% Damage, so 1607 - 1724 damage.

We also have a natural 60% Critical Chance, with a 10% chance to proc 100% Crit Chance for 3 Seconds for every hit. Technically speaking, this buff will be up most of the fight.

We also have +266% Critical Damage (316% with Pet).

This means we Crit for 7488 - 8033 damage. With 5.79 Casts per Second, we have 44,933 DPS during Crit Proc and 26,960 when it's not.

We also have 5 level 2 Bats, each hitting for 21.7 DPS. With all the damage buffs and minion stuff, it adds to around 100 DPS per Bat. So an extra 500 DPS.

I didn't bother adding the battle potions, because their duration is so low.

The strongest boss in the game is the Core Commander, which has 698078 HP.

This means we can down him in less than 15 seconds! (we have +Boss Damage).

Also, we have over 200 mana, so our mana will always be full, thanks to the 10% of Max Mana every Crit. Anyway, this is the strongest and safest build I was able to make. Enjoy!
Last edited by Grandork; Sep 2, 2024 @ 11:39am
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Showing 16-30 of 42 comments
MrMans Sep 2, 2024 @ 8:34pm 
how do i play i just get black screen and crash before main menu
Grandork Sep 2, 2024 @ 8:34pm 
Originally posted by MrMans:
how do i play i just get black screen and crash before main menu

Sacrifice your firstborn to the PC gods. It has to be done, sorry.
NorionV Sep 2, 2024 @ 8:43pm 
Originally posted by Grandork:
Originally posted by NorionV:

If the poison works like most amps in games do, wouldn't that be preferred?

A straight 25% damage boost is extremely good.

I have no idea my bro. My standard guess is that it's all increased, so they all go to the same pile.

You have no idea but you're recommending one over the other? :(

Nevermind, I guess.
Grandork Sep 2, 2024 @ 8:50pm 
Originally posted by NorionV:
Originally posted by Grandork:

I have no idea my bro. My standard guess is that it's all increased, so they all go to the same pile.

You have no idea but you're recommending one over the other? :(

Nevermind, I guess.

Complaining? Make your own build and your own guide.
NorionV Sep 2, 2024 @ 9:01pm 
Originally posted by Grandork:
Originally posted by NorionV:

You have no idea but you're recommending one over the other? :(

Nevermind, I guess.

Complaining? Make your own build and your own guide.

Of course I'm complaining. You recommend one over the other and then told me you have no idea which is actually better.

You could just say 'I don't know' the first time.
Grandork Sep 2, 2024 @ 9:17pm 
Originally posted by NorionV:
Originally posted by Grandork:

Complaining? Make your own build and your own guide.

Of course I'm complaining. You recommend one over the other and then told me you have no idea which is actually better.

You could just say 'I don't know' the first time.

Go make your own guide then. Make sure to spend time to understand how every stat interacts with each other. Is Boss Damage a multiplier? Is Bonus Damage to Poisoned enemies a multiplier? Do different sources of attack speed multiply? And so on and so forth. Go on dude, do it.

Meanwhile, I finished the game on hard, killed the last boss in 15 seconds. So I'm good.
Last edited by Grandork; Sep 2, 2024 @ 9:18pm
NorionV Sep 2, 2024 @ 10:31pm 
Originally posted by Grandork:
Originally posted by NorionV:

Of course I'm complaining. You recommend one over the other and then told me you have no idea which is actually better.

You could just say 'I don't know' the first time.

Go make your own guide then. Make sure to spend time to understand how every stat interacts with each other. Is Boss Damage a multiplier? Is Bonus Damage to Poisoned enemies a multiplier? Do different sources of attack speed multiply? And so on and so forth. Go on dude, do it.

Meanwhile, I finished the game on hard, killed the last boss in 15 seconds. So I'm good.

Yes, logically speaking, when I unlock the talent I'm going to do a quick check to see how it works.

And I won't be telling people what's better until I confirm it, whether or not I beat the game.
Grandork Sep 2, 2024 @ 10:39pm 
Originally posted by NorionV:
Originally posted by Grandork:

Go make your own guide then. Make sure to spend time to understand how every stat interacts with each other. Is Boss Damage a multiplier? Is Bonus Damage to Poisoned enemies a multiplier? Do different sources of attack speed multiply? And so on and so forth. Go on dude, do it.

Meanwhile, I finished the game on hard, killed the last boss in 15 seconds. So I'm good.

Yes, logically speaking, when I unlock the talent I'm going to do a quick check to see how it works.

And I won't be telling people what's better until I confirm it, whether or not I beat the game.

Still waiting for your guide. Make sure to tag me.
NorionV Sep 3, 2024 @ 12:13am 
Originally posted by Grandork:
Originally posted by NorionV:

Yes, logically speaking, when I unlock the talent I'm going to do a quick check to see how it works.

And I won't be telling people what's better until I confirm it, whether or not I beat the game.

Still waiting for your guide. Make sure to tag me.

You seem desperate for me to get this information for you. But I'm sorry, I never agreed to cover what you're lacking.
Okhu Sep 3, 2024 @ 12:19am 
Originally posted by OrangeBoxCat:
how to max magic and summon fast?
I'm try to farm level with hive mother but it's still very slow
Get a mushroom bruiser (The guy with the rock cap) and put him on a single block island surrounded by water with one corner of land. Summon your bats, let them shoot him a bunch walk off for a bit so your new friend can heal. And do it again. It works for every weapon. Just don't go near him with the blue book 3 set bonus because he'll die.
Last edited by Okhu; Sep 3, 2024 @ 1:20am
Grandork Sep 3, 2024 @ 12:37am 
Originally posted by NorionV:
Originally posted by Grandork:

Still waiting for your guide. Make sure to tag me.

You seem desperate for me to get this information for you. But I'm sorry, I never agreed to cover what you're lacking.

Sounds about right for someone being so self righteous, lol.
NorionV Sep 3, 2024 @ 1:33am 
Originally posted by Grandork:
Originally posted by NorionV:

You seem desperate for me to get this information for you. But I'm sorry, I never agreed to cover what you're lacking.

Sounds about right for someone being so self righteous, lol.

I don't think you know what that phrase means.

You said something, and when I asked you why it works like that, you said, "I don't know."

I then correctly pointed out that's problematic, and you've thrown a tantrum about it.

So sorry.
glass zebra Sep 3, 2024 @ 1:36am 
Originally posted by NorionV:
Originally posted by Grandork:

Crit Damage.

If the poison works like most amps in games do, wouldn't that be preferred?

A straight 25% damage boost is extremely good.
It is a straight up 25% damage boost and therefore pretty much the best buff in the game. It is not additive to the normal damage increases, but multiplicative. It is far better than the 25% crit buff. Boss damage is also not additive to the normal damage factor, but multiplicative.

I have not tested both of them together, so they might be a shared factor, though with numbers that little it should not matter that much. It is 15% from fish and 18% from golden puffungi (not 14% like written in OP) or 20% if you cook it with a golden plant. With the 18% version that would be either +58% if additive or +66% if multiplicative, which is only a 5% multiplicative difference.
NorionV Sep 3, 2024 @ 1:48am 
Originally posted by glass zebra:
Originally posted by NorionV:

If the poison works like most amps in games do, wouldn't that be preferred?

A straight 25% damage boost is extremely good.
It is a straight up 25% damage boost and therefore pretty much the best buff in the game. It is not additive to the normal damage increases, but multiplicative. It is far better than the 25% crit buff. Boss damage is also not additive to the normal damage factor, but multiplicative.

I have not tested both of them together, so they might be a shared factor, though with numbers that little it should not matter that much. It is 15% from fish and 18% from golden puffungi (not 14% like written in OP) or 20% if you cook it with a golden plant. With the 18% version that would be either +58% if additive or +66% if multiplicative, which is only a 5% multiplicative difference.

That's what I figured, but wasn't 100%. Amps usually are incredible like this.

Learning that boss damage is a separate multi was unexpected, though, but also makes sense. Thank you for this.
glass zebra Sep 3, 2024 @ 2:00am 
Originally posted by NorionV:
Originally posted by glass zebra:
It is a straight up 25% damage boost and therefore pretty much the best buff in the game. It is not additive to the normal damage increases, but multiplicative. It is far better than the 25% crit buff. Boss damage is also not additive to the normal damage factor, but multiplicative.

I have not tested both of them together, so they might be a shared factor, though with numbers that little it should not matter that much. It is 15% from fish and 18% from golden puffungi (not 14% like written in OP) or 20% if you cook it with a golden plant. With the 18% version that would be either +58% if additive or +66% if multiplicative, which is only a 5% multiplicative difference.

That's what I figured, but wasn't 100%. Amps usually are incredible like this.

Learning that boss damage is a separate multi was unexpected, though, but also makes sense. Thank you for this.
It is even more so In Core Keeper, since you get so so much +% damage from a lot of sources without even having anything equipped or temporary buffs drank/eaten. Skills at 100 already grant 50%, cooking grants 10%+20%, vitality 10% and movement 15%, totalling to over 100% damage boost already, so everything onto that stack is already "half" from the naked and unbuffed state.

The choices you make after that have a bit too little influence imo and it seems rather clear why they made attack speed provide smaller numbers on items than damage increases. Really weird to see you just getting 50% from the minion tree then though.. seems like they might have forgotten their past balance design. It is even worse considering how much flat damage (that also scales with damage increase) you can stack onto magic. Once they fix the fishing flat damage buff, it will become even more.

In other games you sometimes have some kind of debuff on the enemy that does like "-50% fire damage resistance" or similar to get another multiplier, which are usually the strongest damage buffs in late game. I guess +% boss damage would be fairly bad if they would be additive, seeing how high you can already get for general damage buffs.

The 25% general from cooking seems super strong though.. but then again those epic meals are also pretty rad and can boost non-damage buffs. I think they do another 25% (additive) increase for the stats and they work for your whole team. With 400 spend, you can just use both at the same time though, but without the 25% crit damage buff from the tree.
Last edited by glass zebra; Sep 3, 2024 @ 2:11am
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Date Posted: Aug 30, 2024 @ 12:51pm
Posts: 42