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A feature that allows you to plant atleast 5 seeds at the same time should be implemented by now. I thought it would be available a long time ago.
- how would the game calculate the gold crop % chance from the skill? Unless it's moved to "on harvest" instead of "on plant"
- you would have to spend a considerably more amount of time on "cleaning up" the wild crops in the biomes, UNLESS we separate wild crops from the hand-planted ones, but that requires a whole new item to code for each crop
- gameplay balance would probably add a way to add a special seed type to craft "infinite" crops. However, let's say that you need 10 Heart Berry seeds to craft a regrowing variant of the Heart Berry seed. That's 1200 Heart Berry seeds to farm if you want a 120 tiles farm of Heart Berries... so cooking up a new gameplay mechanic like that adds a whole layer of grinding, which would be a counter-productive solution.
So I stick with my opinion that a new hoe tier with an area of effect seed replanting mechanic would be best.
They could just make it so hoeing grown plants harvest them and set them back to stage 1 (gold or not gold is shown on stage 2 so I figure they just make the determination then, or just make it so that setting to stage 1 is the same as planting for the purpose of gold crops)
And hoeing from any other stage gives the seed back just like currently.
Simple and effective.
Yup. Then you can just easily harvest each time with your hoe and it'll replant with the seeds in it's inventory.
You'd still have to eventually refill each spinkler with seeds, but this makes having excess seeds serve a purpose. (You don't have to refill the sprinklers as often)
They removed the fishing minigame because it was "too tedious" for God's sake.
Why did they keep the manual replanting of seeds one by one after TWO YEARS is beyond me.
This is a top QoL idea! Also, pretty unique, I hope devs notice this and make it happen... or modders, that would be the first mod for this game I'd use.
Planting is so annoying I went on fish based diet, even when fishing minigame was a thing. With all my dislike for world hopping I got most of my plant food from running across starter biomes in throwaway worlds and picking all random fruits and shrooms.