Core Keeper

Core Keeper

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Razzle Sep 9, 2024 @ 2:47pm
Anyone got all 100lvl skills and says its worth the accomplishment?
I loved 100%-ing terraria
I didnt mind doing 200 angler quest achievement with my friends it was tedious but we did it

in this game its differnet cuz its not one specific task
theres so many skills and stuff to do
I got hte last melee ability in the skill tree post- end game which is kinda disappointing
and i played melee only


Was hoping there was a potion or whatever that perma makes you gain xp x20 times faster to justify the grind cuz this is insane

i WANT to do 100% achievements I love this game so much and wanna grind it now that we beat the whole thing
but mmmaaaaaaaaaaaaaaaannnnnnn

is there no better way for this ? or do we just have to mod it
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Showing 1-15 of 22 comments
Nerevar Sep 9, 2024 @ 3:00pm 
such a potion would be silly. may aswell remove skill leveling then if you make it that trivial to get to 100. not everything needs to be done fast and asap.

people have come up with creative ways to help level certain skills faster by just useing ingame creativity with buildng. which is a much better method than just provideing the player a free handout exp cut.

for example melee can be leveled stupid quickly by just makeing a shroombrute training station with the new stormbringer weapon. all you need is 4 shroombrutes surrounded by a trench and then hold down the zap button for a few minutes. done. melee 100 in no time.

similar methods exist for alot of skills.

only some like fishing just take awhile but these also provide very little combat benefits to begin with.

plus the game is supposed to get more content so later on there is more time to level skills during a run.

plus you can also just bring your character into a fresh new world and keep your skill progress.
Last edited by Nerevar; Sep 9, 2024 @ 3:01pm
Razzle Sep 9, 2024 @ 3:09pm 
That melee method sounds good tho I guess I gotta get 4 shroombrute figurines to keep respawning them or just whatever enemies

but gardening
cooking
fishing

I disagree also
I dont mind the grind I play monster hunter games and they are grindy as hell but this is just seemingly pointless
I was really hoping for certain equipment that needs you to be a certain level to use to give it a purpose

And I dont wanna touch warlock cuz summoning in this game has been the worst experience iv seen in a game to ever attempt a summoning class.
Amble Sep 9, 2024 @ 3:10pm 
There's tricks to grind most skills up quickly, and things like farming, fishing, mining, etc. really don't take long at all, easily reaching 100 with just normal participation in those activities over the course of a playthrough. The combat skills are slow, though you can do some quirky things with certain enemies to grind them, but it will still take some time, especially for magic and summoning.

If you're terribly behind on some things due to having only one person manage farming or fishing or whatever else then you have quite a lot of work that I wouldn't bother with, it's simply not rewarding to grind skills after you've already beat the game.

My personal recommendation would be to go for 100% over multiple playthroughs. Give the game a break and next time you feel like playing go for magic and engage with whatever activities you avoided last time.

That's just me though, as someone who replays games a lot. If you're not a replay type of person maybe your priorities are different. But there's definitely no way it would feel rewarding to grind skills with no remaining content to even use them for.
Razzle Sep 9, 2024 @ 3:15pm 
Originally posted by Amble:
There's tricks to grind most skills up quickly, and things like farming, fishing, mining, etc. really don't take long at all, easily reaching 100 with just normal participation in those activities over the course of a playthrough. The combat skills are slow, though you can do some quirky things with certain enemies to grind them, but it will still take some time, especially for magic and summoning.

If you're terribly behind on some things due to having only one person manage farming or fishing or whatever else then you have quite a lot of work that I wouldn't bother with, it's simply not rewarding to grind skills after you've already beat the game.

My personal recommendation would be to go for 100% over multiple playthroughs. Give the game a break and next time you feel like playing go for magic and engage with whatever activities you avoided last time.

That's just me though, as someone who replays games a lot. If you're not a replay type of person maybe your priorities are different. But there's definitely no way it would feel rewarding to grind skills with no remaining content to even use them for.
I agree fully cuz thats what we thinking of doing
just coming back after big updates with the same characters and redo it all
I already honestly felt so much regret making a new character and throwing away our early access ones to make a new world, cuz I was already high levle in those

and yeah my friend is the one doing farming and cooking and im mostly mining and fishing
I did enjoy this game and beating it and going thro post game stuff, just mildly disappointed with this a bit not a huge deal yknow
Koumori Sep 9, 2024 @ 3:26pm 
I got all skills to level 100 pre-1.0, i.e. no magic or summoning. Most of the grind isn't too bad once you get a strategy worked out (hot tip: maximize attack speed; combat skill XP is based exclusively on number of hits), but mining and fishing took so long that I ended up using AutoHotkey scripts to finish them off. That said, fishing is significantly faster to level now due to losing its minigame in 1.0, and I suspect the Stormbringer will make the mining grind much faster than it previously had been as well.

Is it worth it? Not really, unless you're a compulsive completionist such as myself.
Last edited by Koumori; Sep 9, 2024 @ 3:29pm
DoEFotGS Sep 9, 2024 @ 4:17pm 
Originally posted by Amble:
things like farming, fishing, mining, etc. really don't take long at all, easily reaching 100 with just normal participation in those activities over the course of a playthrough.
I leveled all skills to 100 before 1.0 and I remember what I has only 78 in running after about 60 hours of active play without modding exp gain.
Amble Sep 9, 2024 @ 4:33pm 
Originally posted by DoEFotGS:
Originally posted by Amble:
things like farming, fishing, mining, etc. really don't take long at all, easily reaching 100 with just normal participation in those activities over the course of a playthrough.
I leveled all skills to 100 before 1.0 and I remember what I has only 78 in running after about 60 hours of active play without modding exp gain.

I've only played the 1.0 version, so perhaps something changed, but my running is at 80 after 40 or so hours of play and only having just beat the Wilderness boss.

At current rates I think I'll have everything at 100 by the end except for magic, summoning, and ranged combat, due to me playing melee.
Nerevar Sep 9, 2024 @ 5:56pm 
Originally posted by Koumori:
I got all skills to level 100 pre-1.0, i.e. no magic or summoning. Most of the grind isn't too bad once you get a strategy worked out (hot tip: maximize attack speed; combat skill XP is based exclusively on number of hits), but mining and fishing took so long that I ended up using AutoHotkey scripts to finish them off. That said, fishing is significantly faster to level now due to losing its minigame in 1.0, and I suspect the Stormbringer will make the mining grind much faster than it previously had been as well.

Is it worth it? Not really, unless you're a compulsive completionist such as myself.

fun fact : the storm bringer levels mineing melee and ranged at the same time. combine with shroomite brutes and a materializer and you get done rather quickly.
Razzle Sep 10, 2024 @ 3:37pm 
putting the shroombrutes
we both got melee and range lvl 100 super easy
shame I cant do that for the rest

I just WISH minions were permanent and just attacks stuff successfully cuz then i can use them for hte same method

im at 90 or 100 for each aside from cooking/gardening/fishing/magic/summoning those are mostly 1-20

honestly wish summoning wasnt ♥♥♥♥ i wanted to play summoner class :\
Last edited by Razzle; Sep 10, 2024 @ 3:37pm
DoEFotGS Sep 10, 2024 @ 4:50pm 
Originally posted by Razzle:
magic/summoning
Find alien challenge arena, complte it, stole materializers and farm some monsters statues for it. If you power up materializer and put statues into it - you get infinity spawn of respectative statue enemies.

Summoning: get tome of the deep, build closed circle structure with some materializers, stay in center behind the wall and let you jelly do all the work. This also good for fast leveling pets.

Magic: you can build a shooting range with materializers and melee monsters. Use arcane staff - it cost low mana and shoot fast. After you get up to skill that restore 2% mana at crit - you basically done. Pair it with change to get 100% crit from range skill and only limitation to you staff will be durability.

You can use any autoclicker for both.
If you able to get stoneskin shroom statues - it would be perfect. I has non, so it looks like this: https://i.gyazo.com/db5d8e30bd4bce4d6342308756a6efd4.jpg
Last edited by DoEFotGS; Sep 10, 2024 @ 4:51pm
Razzle Sep 10, 2024 @ 5:21pm 
oh thats a great idea for summoning leveling up thanks
dragonzerox13x Sep 10, 2024 @ 5:42pm 
hmm
worth it yes for the stats

how to actually go about training said skills is tricky...
(and stuff can change)

for example summoning took me not that long... once i had the items...
grim set/puppet ring /soul medallion/ hourglass ring
tome of the deep

dug out a pit around were i stand with a lever and materializer that spawns in mimites
so jellyfish hit the mimites and mimites cant hit me
(set up works with most other combat skills but they can take longer or req different setup of it)

but all and all far easier then something like what terraria had
Last edited by dragonzerox13x; Sep 10, 2024 @ 5:42pm
AonGreyFox Sep 10, 2024 @ 7:44pm 
It's worth for your character progression.

But the grinding is poorly design by a mile from old school RPG era. Even pet have better optimise way for gaining exp, why player stuck in the cretaceous period?
Soren Sep 10, 2024 @ 8:37pm 
Originally posted by DoEFotGS:
You can use any autoclicker for both.
If you able to get stoneskin shroom statues - it would be perfect. I has non, so it looks like this: https://i.gyazo.com/db5d8e30bd4bce4d6342308756a6efd4.jpg
A cruder method I used to use back in the day was laying down a bunch of the enemy spawning tiles in a closed big box, and conveyor belts funnelling them all to one area to occasionally farm. A person could do that with fungas ground tiles. This would be both an efficient summoning grinding spot, as well as a stone mushroom figurine farming place too.
rparham685 Sep 11, 2024 @ 10:30am 
Got a question, and it might go off this topic (apologies in advance): Do enemies spawned this way drop any loot?
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Date Posted: Sep 9, 2024 @ 2:47pm
Posts: 22