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Segnala un problema nella traduzione
https://maptool.ceschmitt.de/#
load the map and enable "show mob grid"
Either they now have the mobs spawning within the chunk itself and not directly on the moss tile that spawned them, or they are somehow ignoring walls. Not sure if they changed the spawning mechanics or not or if this is a bug like the one they addressed prior to the full release that got reintroduced with the full release.
It would be handy to know, though, if they did change it to spawn 'within the chunk' and not 'on the tile' so that I can design a proper mob trap to keep them contained and not return to my base area with dozens of them running around outside of the intact walls lol.
my problem as uoabigail is saying is somtimes when i come back theres one or 2 of those with the clubs and some times they go bezerk an trash evry thing around em so not fun to come back to a base thats been trashed
again i thought placeing a tile it mean they can spawn on top of that one block and not any where else ?
Edit
heres a picture
of a small spawn idea area
https://ibb.co/LpchR3x
and a picture showing mobs outside of the area
https://ibb.co/DQJMVZt
These are the small ones but if the big type is there he will trash the whole thing
Problem is they spawn outside on the brown area + even inside the grey areas and thats wall + torch + stone fence they dont seem to care where they spawn tbh