Core Keeper

Core Keeper

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sensei76 Nov 12, 2024 @ 6:02am
Version Mismatch
Not sure why, but my friends can no longer join my game, they are getting a Version mismatch error. We both checked that we have the same version under settings, and we do. Any suggestions? (its a new map created the day before yesterday, and it is not a dedicated server). (version 1.0.1.4-602d)
Last edited by sensei76; Nov 12, 2024 @ 6:08am
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sensei76 Nov 12, 2024 @ 7:52am 
Update: it was suggested by a user on discord channel to disable cross play. We both did this. Now when my friend tries to join, it times out. Any new suggestions?
ShuFlngPu Nov 12, 2024 @ 3:57pm 
Originally posted by sensei76:
Update: it was suggested by a user on discord channel to disable cross play. We both did this. Now when my friend tries to join, it times out. Any new suggestions?
Both of you need to MANUALLY delete your files for the game.
(Steam client->Rclick->Properties->Browse local files)
Nuke the directory for the game.
Verify files via same menus.
Check and see if fixed.

If not, youll need to manually nuke your mod files and verify again.
(Remember workshop content is downloaded and verified AFTER core game files. Wait after verify to allow time for workshop to scan and download.)

Timeouts == incorrect port forwarding or networking configuration on hosts end.
If YOU can join host and host in on same LAN; almost guarunteed PortForward issue.
If NOBODY can connect, Server/config/PF issue.

Remember, this game requires you to put hosts IP into the configs to get broadcasting the server properly. Verify your PUBLIC IP is correct in the config.
Last edited by ShuFlngPu; Nov 12, 2024 @ 4:00pm
ShuFlngPu Nov 12, 2024 @ 4:02pm 
PS: SAVE A COPY OF
GameUserSettings.ini
and
PalworldSettings.ini
from host machine before verify!!!

Migrate them into their proper server directory after verification.
Last edited by ShuFlngPu; Nov 12, 2024 @ 4:03pm
ShuFlngPu Nov 12, 2024 @ 4:05pm 
Likely issue for OP is someone had corrupted files.
Likely issue for 2nd post is you forgot to reset public IP in config.
Thems my best guesses.

This works for other games too. Steam has been having an issue corrupting games, failing to find/fix corruption then you end up with mismatched files despite having same game version.
Manual nuke/reset is only option and if problem persists, youll have to delete the whole steam library and reinitialize it. (Repair is 50/50 sometimes it works, sometimes it makes it worse, sometimes it does nothing.)
Last edited by ShuFlngPu; Nov 12, 2024 @ 4:08pm
Esta Nov 12, 2024 @ 5:51pm 
After the update, I also encountered connection timeout or "game not found" issues. Previously, version 1.0.1.3 was working fine.
Last edited by Esta; Nov 12, 2024 @ 5:53pm
ShuFlngPu Nov 12, 2024 @ 6:31pm 
Originally posted by Esta:
After the update, I also encountered connection timeout or "game not found" issues. Previously, version 1.0.1.3 was working fine.
Does it happen to possibly pertain to corrupted/lost save data on server side? There is a patch note about it on login. Perhaps that applies?
These are strange problems.
Id suggest as before- delete the directories (including servers, minus saves file if applicable) and copy the two files as above, reset your public IP and see if the game will load.
If it does not, refer to the save corruption bug and see if it applies and if you can recover the save. Info on that when you login on the popup.
I had no issues reloading or migrating a save from those two versions so I can minimally attest that I didnt have such an issue.
ShuFlngPu Nov 12, 2024 @ 6:35pm 
PS: Just to confirm;
PF 8212 is the critical port for function. (I set for TCP/UDP but I think it only wants UDP)
Palworld also attempts to bind 27015 but idk why. I have 27015 blocked and 8212 forwarded and it works fine but we join by IP:Port
(Also must add public IP as previously mentioned to the config)
Last edited by ShuFlngPu; Nov 12, 2024 @ 6:38pm
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Date Posted: Nov 12, 2024 @ 6:02am
Posts: 7