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Ein Übersetzungsproblem melden
I've never been a in a situation where I didn't have several hundred cooked foods on me plus we could rework the lifetime skills into skills reducing that drain
Just bringing this up, since I haven't seen it mentioned at all yet
I don't use mods, I don't even own the game (free weekend), but since it takes roughly 9 hours to make it to level 100, I can imagine why you think I did.
I didn't even try to level magic to level 100, it would probably take like 20 hours with the best mana regen.
Tome of the Dark base stats:
Lv 2
Mana 36
APS 1
Durability 100
Use: Summons a ranged bat minion.
33-39 range damage
Minion lifespan: 30 sec
Tome of the Dead base stats:
Lv 11
Mana 63
APS 1
Durability 100
Use: Summons a melee skeleton minion targetable by enemies.
74-90 melee damage
Minion lifespan: 30 sec
Tome of the Deep base stats:
Lv 12
Mana 66
APS 1
Durability 100
Use: Summons an orbiting jellyfish minion dealing damage on impact.
60-72 melee damage
Minion lifespan: 30 sec
Wow, literally just 3, and one of them is an orbiting damaging projectile which is more akin to a spell anyways.
I like the re-summon mecanic since it gives you something to keep and eye out for in a fight. The class would be ridiculously easy otherwise, especially against bosses. It feels like a multiplayer class rather than a solo class, and I'm fine with that.
The devs don't need to hold our hands at that point, we can just add our own stuff in.
Please do something to fix the summons...they are just not worth the time.