Core Keeper

Core Keeper

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Ruffy Dec 26, 2023 @ 3:37pm
why does this game have no real content mods yet?
just curious, i love playing games like these with a bunch of mods but the community doesnt seem to have made any mods that add new mobs/items etc why is that?
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Showing 1-11 of 11 comments
Fluffydeerllama Dec 26, 2023 @ 4:52pm 
I'm guessing it's because it's not officially released so they're probably still getting mods created and stuff.
xOnexEyedxWolfx Dec 30, 2023 @ 7:27pm 
ID LOVE TO KNOW, IVE BEEN WAITING, THIS IS WHY THE GAME IS SUCH A BORING GAME TO PLAY. sO MUCH POTENTIAL WASTED HERE
Doktor Diesel Dec 31, 2023 @ 2:06am 
What's stopping you from creating the mod?
Nakos Dec 31, 2023 @ 12:13pm 
Frequent updates (which is what you expect on an EA game) means that mod makers are going to have to do more work to keep their creations viable and up-to-date.

Probably there will be more mods created after the official release, when there are likely to be less frequent updates.
BlackAures Jan 1, 2024 @ 12:33am 
There's really no objective reason why there are no mods for this game. There's devkit and unity is familiar to many. It's just unlucky to get the attention of modders. Perhaps there is a lack of financial encouragement. Maybe some difficulties with devKit itself or moderation issues. I'm actively developing mods for Minecraft and maybe someday I'll make mods for Core Keeper too (I really liked that game), but the lack of a Curseforge ecosystem is a bit frustrating.

Also, you can make mods for Core Keeper yourself. There's a tutorial right here:

https://mod.io/g/corekeeper/r/core-keeper-mod-sdk-introduction
Last edited by BlackAures; Jan 1, 2024 @ 12:33am
Semirotta Jan 1, 2024 @ 1:37am 
What I would like to know, why is there no Steam workshop support? or do the mods go through that? I have only clicked the "Mods" and browsed a little of the mods visible there, thats it. I didnt subscribe to any so I dont know if it is through workshop or not but to me it seemed like it wasnt.
IonDrako Jan 1, 2024 @ 4:59am 
Originally posted by Semirotta:
What I would like to know, why is there no Steam workshop support? or do the mods go through that? I have only clicked the "Mods" and browsed a little of the mods visible there, thats it. I didnt subscribe to any so I dont know if it is through workshop or not but to me it seemed like it wasnt.
No workshop, their reasoning was like "oh but then the mods will be pc only" which is kinda dumb since like terraria if the modding scene gets really big and there are multiple to run then pc would probably end up being the only place that'd be able to comfortably run multiple content mods anyway. The whole mod.io thing may also be a reason not too many mods have been made for the game (basically only QoL stuff)
Doko Jan 2, 2024 @ 9:44am 
Originally posted by IonDrako:
Originally posted by Semirotta:
What I would like to know, why is there no Steam workshop support? or do the mods go through that? I have only clicked the "Mods" and browsed a little of the mods visible there, thats it. I didnt subscribe to any so I dont know if it is through workshop or not but to me it seemed like it wasnt.
No workshop, their reasoning was like "oh but then the mods will be pc only" which is kinda dumb since like terraria if the modding scene gets really big and there are multiple to run then pc would probably end up being the only place that'd be able to comfortably run multiple content mods anyway. The whole mod.io thing may also be a reason not too many mods have been made for the game (basically only QoL stuff)


They make it sound like consoles have this galaxy sized modding scene, and yet it has always been PC that's had that booming modding economy for decades. The vast majority of console casual folk either do not know modding to a deep extent or care little for it (there is even a swath of users who consider modding on consoles as "cheating").

Mod.io just isn't as well adopted as Steam workshop or as popular as Nexus mods is, and I really wish devs would get to grips with that reality sooner, rather than later when their games have near dead modding scenes, while other games have booming ones because they didn't limit themselves to a non popular 3rd party mod site.
ThomasARK Jan 2, 2024 @ 4:03pm 
also, the mod.io integration in the game sucks
_notjinxedyet Jan 2, 2024 @ 4:59pm 
Originally posted by ThomasARK:
also, the mod.io integration in the game sucks
better than how it was when you had to install an entirely separate modding API to even run them
Atma Jan 3, 2024 @ 6:06pm 
Originally posted by Doko:
Originally posted by IonDrako:
No workshop, their reasoning was like "oh but then the mods will be pc only" which is kinda dumb since like terraria if the modding scene gets really big and there are multiple to run then pc would probably end up being the only place that'd be able to comfortably run multiple content mods anyway. The whole mod.io thing may also be a reason not too many mods have been made for the game (basically only QoL stuff)


They make it sound like consoles have this galaxy sized modding scene, and yet it has always been PC that's had that booming modding economy for decades. The vast majority of console casual folk either do not know modding to a deep extent or care little for it (there is even a swath of users who consider modding on consoles as "cheating").

Mod.io just isn't as well adopted as Steam workshop or as popular as Nexus mods is, and I really wish devs would get to grips with that reality sooner, rather than later when their games have near dead modding scenes, while other games have booming ones because they didn't limit themselves to a non popular 3rd party mod site.

This reads a lot like: Console modding isn't popular so I wish no dev would cater to it so it dies.

I don't think that's what you're trying to say, but that's definitely how I read it.

If it IS what you're trying to say, I can't really say I agree w/ killing off an entire creative avenue because it isn't as big as PC's scene yet.

PC gaming would have been dead decades ago if people treated it the same way.
Last edited by Atma; Jan 3, 2024 @ 6:08pm
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Date Posted: Dec 26, 2023 @ 3:37pm
Posts: 11