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i don't cause i am a fishing addict.
when i set up a drilling rig i fish nearby and grow food at the same time. with a pot, repair station and soem scrap in my inv.
so huge stacks of food, of every single stat combination possible are pretty common in my worlds.
the easiest i think is to set up a sprinkler system growing plot of plant A and then again for plant B, and then cook them together to make stacks of food. the scarlet garden hoe is easy enough to pull up those plants quickly without removing the sprinkler, and replanting is a breeze when you don't have to water it all by hand.
find the thorn ring from azeos wilderness and farmer hat, and now your harvests are bountiful. set a few cooking pots to keep the production high, as you'll probably outgrow what you can cook if the plots are large enough, which is good. then every time you go back to base you grab a stack of food from the large agriculture you got.
doing it this way, you have to shut down your farms after a while - because it takes literal irl days of use to get through a stack of 999 food.
and when you start running out, you just start up the cycle again.
Since I more familiar with how to get the food now. If I were play back to square 1 again early game again.
You will see me doing cooking relate to fish with mushroom and spending times gather any seed from monster/wild plant to build big farm again.
More options always > less options.
Sorry about that, mate.