Core Keeper

Core Keeper

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joshmail_1999 May 10, 2023 @ 11:24am
Help with cows
I have my large base I put a lot of work into but can't find the new cow pets, I have been going through the azeous wilderness and have not seen any of the new biome, I read something that said that is where they are supposed to spawn, has anyone found these? Also how do you get the cows to your base in the middle will they teleport?
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Showing 1-15 of 17 comments
New biome won't take effect if you've already explored the dirt and azeos biomes. They won't replace already revealed areas. Dunno if that helps. I haven't been able to find any of the new biome areas in any of the unrevealed spots in my game either.
DY5L3X14 May 10, 2023 @ 1:01pm 
Can confirm the new biome does spawn in Azeos' Wilderness.

As for getting the cattle back to main base - prepare for a long and arduous journey, fraught with danger. I had to lead a few all the way with a Mushroom in my hand. Sadly I did lose one (accidentally clubbed it in the face with a pickaxe while making my way around a chasm). :partygoblin:

Edit: I had to go out quite far as my Wilderness exploration reaches out a fair distance.
Last edited by DY5L3X14; May 10, 2023 @ 1:03pm
Echoreapethor May 10, 2023 @ 4:34pm 
how far are we talking?
DY5L3X14 May 10, 2023 @ 4:54pm 
Originally posted by Echoreapethor:
how far are we talking?

Far enough for me to be seriously considering rebuilding my home world on a new map. :partygoblin:

I've found 2 instances of the new biome so far, but the trek back to base with something as fragile as a Moolin or Bambuck is treacherous to say the least... I'm 1 for 5 so far... a losing battle considering how long it's taken to find the new biome instances. Then ofc I'll need to do it all again, but crossing the desert to get my grubby paws on Strolly Poly, I'm guessing I'd be lucky to get 1 in 10 back alive.

On the plus side, I did find one of the new structures and in it was a Giant Mite valuable that I've been searching for for a LONG time. :partygoblin:
Last edited by DY5L3X14; May 10, 2023 @ 4:56pm
Echoreapethor May 10, 2023 @ 4:58pm 
that is what I was worried about
Flash May 10, 2023 @ 5:10pm 
AND your new pets friendly fire them
Echoreapethor May 10, 2023 @ 5:13pm 
pets shouldn't kill them
Flash May 10, 2023 @ 5:14pm 
the new embertail cat that shoots fireballs was attacking something and fireballed my cow im pretty sure
DY5L3X14 May 10, 2023 @ 5:17pm 
Originally posted by KiwiWrath:
AND your new pets friendly fire them

AND block movement... very much best to un-equip the pet before attempting such a long and dangerous journey.

Good fun trying it a couple of times tbh, but I'm not sure I've got the patience to endure the task again, knowing it would be sooooo much easier to start fresh and grab the cattle from less demanding areas. :partygoblin:
Echoreapethor May 10, 2023 @ 5:26pm 
it would be nice to have a calf that we could take a into our innovatory for faster transpiration/world hoping.
DY5L3X14 May 10, 2023 @ 5:36pm 
I'm not sure I'd change anything about the spawning or locations tbh, it's just unfortunate that those of us that have spent far too long in a single world and explored vast chunks have a major challenge ahead to obtain a healthy herd size.

After chatting to you guys I'm slowly starting think it's one of few worthy challenges remaining.

Or, maybe I'm feeling masochistic. :partygoblin:
Echoreapethor May 10, 2023 @ 5:40pm 
ok
woldancer May 10, 2023 @ 5:59pm 
any idea if a cleared areas cattle respawn?
DY5L3X14 May 10, 2023 @ 6:05pm 
Originally posted by woldancer:
any idea if a cleared areas cattle respawn?

I've only done a little testing on that front (maybe an hour or 2), but it doesn't seem like they do. :Caveling:
Flash May 11, 2023 @ 12:18am 
well.. the new materials from the cattle just replace items in current recipies mosly for armor so if youve cleared the map you might not need anything from them on your existing worlds

no new items with their materials just made it annoying to make existing items
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Date Posted: May 10, 2023 @ 11:24am
Posts: 17