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I should note that there isn't really any benefit to playing the game at native window resolution if you can avoid it: The game still renders at the same resolution and you lose out on the smooth sub-pixel camera movement. Though if you are playing on a CRT monitor I understand you might have special interest in native output.
Honestly I'd be fine if considerations weren't made to native resolution displays, as long as I could roll-back the game and just take a few pictures of what it used to look like on a CRT.
Yeah having a fancy upscaling shader is, in my opinion, how people should be using pixel graphics. Making them better than they used to be. There's plenty of games that stick hard to pixels like Hyper Light Drifter or the freedom planets and thus look much better on a CRT.