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I'd say it's 100% worth it in it's current state. But if you want to wait, there's a whole new biome being added along with a bunch of other new content in a big patch later this year. The outer biomes stretch out infinitely in all directions so you are never really done.
Pet update was nice, and automation is a big reason to why my hours spent is higher than it would be.
I stopped playing relatively quickly because of linear progression.
It'll probably take you about 40 or 50 hours if you just want to kill all the bosses. You can spend another 20-40 hours farming boss drops or other loot.
The game already has 6 major biomes each with unique sub-biomes and two bosses each (admittedly the giant slime bosses aren't too distinct from one another).
The game needs more unique enemies per biome but otherwise it's pretty fun Terraria-style sandbox game.
You can see what else they have planned on the roadmap they released a while back:
https://store.steampowered.com/news/app/1621690/view/6252732681184675566
I mean the price is perfectly reasonable regardless of waiting, or not. I just am not huge into earlier stage EA games, and I thought this was further along when I got it several months ago.
But hey, I'm an explorer type gamer, if you're not, then you might not enjoy it as much.
No worries waiting on games a bit, I have plenty to play.
As long as I see active development on EA games in this genre, and a developer who isn't a prima-donna I don't worry too much. These kinds of games take a VERY long time to get to the point where they compete with games like Terraria.
Terraria has over a decade of added content to it already, and to expect any of these newer, similar games to be as developed as those are now isn't realistic. We know that it is possible though, with a hard working developer, and this game has sold enough already that the developer can either get filthy rich by working hard still, or take the money and run.
Also, nobody seems to mention the thoroughly excellent soundtrack. Every biome has it's own set of unique tracks and, honestly, they are real earworms. I hear them playing in my head all the time now, which is no bad thing, in my opinion!
With all that said, at 50 hours I am beginning to tire of it a little, and I'm pretty much gunning to kill the final boss before I call it quits now, but that's because I have other games I want to play.
Also, bugs-wise - I can honestly say I never experienced a single one in the entire 50 hours! I don't know what other people have been finding - maybe I've not pushed the game hard enough.
If you don't get your money's worth I'll be amazed.
then come back when the next update hits and start over
I think more, and more players will get to that point with these games eventually, after just playing it long enough to understand the systems. Then wanting the "end game", and more advanced content to play with. If you have played dozens of these survival craft games already, you know the slog, and aren't really missing anything by going through ALL of it each new game. Chopping down trees to make a shack, etc. Soon games will offer a way to just skip ahead I bet.
Honestly, the option for it will be put into some game eventually. and might be good. It certainly would allow many more people to play that don't have that kind of time. "Starting Resources", or something that allows you to just skip all the Day 1 grinds.
Like just do a mini-tutorial at the start to chop a tree, break a rock, etc., and then each tree, or rock will give you 100 wood, and 100 stone to start...lol