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1. Weapon - Prehistoric Crystal Spear
2. Armor - Godsent Armor Set
3. Off-hand - Omoroth's Beak
4. Necklace - Polished Gold Crystal
5. Rings - Polished Golden Spike Ring x 2
Skill tree - anything that adds damage, crit. hit, and crit. hit chance.
Food buff - anything that adds damage, crit. hit, and crit. hit chance.
Man I got that prehistoric spear almost immediately in the desert and was just like "What the hell, this thing is insane!"
Full Scarab Armour,
Polished Copper Cross Necklace,
Polished Golden Spike Rings (both slots - they fit this build ludicrously well),
Crystal Meteor Chunk OH (For the Glow tbh. it's a sad loss of armour, but worth it IMO)
and the Phantom Spark.
ooh and Octarine Bag
Also take Thorny Skin in gardening (along with all the normal good stuff in the trees).
And like dimwit0110 said - I don't know if it's 'the best', but from my testing it's the most reliable high damage, high armour and HP build I've tried.
1.3k+ normal hits (more than enough to 2 shot any mob in the game that isn't a boss and one shot most) with 4.1k+ crits 40% of the time without buffs or the 100% crit proc from ranged skills.
Edit: Gonna test with a Polished Gold Crystal Neck too. with that much flat damage a touch more % might work really well, but is it worth the drop in Crit % and dam? - Tested and the Crit % and dam is better.
Luckily we got 2 spears early on as well so that's been my melee. I also watched this video where the guy does crazy crit damage: https://www.youtube.com/watch?v=hxLaYMumY6c
10k, 11k, 12k. Pretty crazy. But of course he has all his skills maxed everywhere so that will help too. I don't have that yet.
Not only are his skills maxed out, he's also duped in loads of Giant Mushrooms and/or Larva so armour and extra HP mean nothing to him. Also the build won't crit at all and would do a fraction of that damage without all that buff food.
That's not to say the numbers he's getting aren't top draw ofc, it's quite the achievement tbh. Just that you should bear those things in mind.
And I think it's probably smart to use food for crit chance since items and armor seem to all give you primarily damage. If you did the reverse, you might crit more often but the overall damage would probably be lower. But I guess that could be tested.
This is partly why I posted this since there are a lot of items that give either chance or damage (sometimes both) so there's gotta be an ideal build out there. Maybe his is it (again, at the risk of being a glass cannon for most people).
Foods where crit %+dam fish, ranged dam+speed fish, armour/thorns + %total damage fish and +fishing fish (gets added to ranged) - none of it epic.
No. I do have maxed out skills, but I don't use poison or the standing still for more ranged or dodge.
I thought about it mathematically (just napkin math) and I think my build compares quite favourably tbh. Twice the crit chance hitting twice as often for touch under half his biggest crit.
With epic foods the dps would likely be stronger with my build due to procs etc. I really dunno but I was impressed (and a little suprised) with how well it compared without the need to use Sickle or take any specific talents etc.
Gimme a sec I'll screenie my talents and arrange them in one pic and post them here.
https://steamcommunity.com/sharedfiles/filedetails/?id=2891724454
So a bit of wiggle room for more dps if it was really needed.
Like I said, I really dunno if it's 'the best', but it's surely no slouch in the deeps department.
a legendary blade shattered because it was too powerful that can repair itself and it's user with each swing
or
a stick some caveman put a shiney rock on
Hélo :-)
I wonder; looking at your skills selection from the Gardening tree:
Do you believe that the golden plants harvested from the last tier is worth more than the poison chance + added dmg on poisoned targets? (I think it is 25%?)
Or is it just convenience / perso. preference?
I used Potent Poison but not Coated Weapons (with Sickle and Ivy's) for a long time but now I prefer the Phantom Spark for it's crit %+dam so I take Thorny Weapons, getting Expert Gardener was the only talent left I had points for tbh.
It's a trade off 25% chance to poison = 1 in 4 hits but once applied 25% damage vs 25% crit dam at 40% crit rate and 50 thorns added as flat damage to melee and ranged in my case (Scarab armour) plus Golden food on top.
I'm not sure of the maths behind the calculation, but I believe % damage is added after specific % melee or % ranged damage. It seems to be based on my very limited testing of 22% damage vs 23% ranged. So 25% is fairly decent as far as I can tell, but then again if you eat enough Rare/Epic foods cooked from golden ingredients I'm pretty sure that 25% would seem like nothing - 27% crit vs 18% or 50.4% damage vs 75.6% for example.
Edit: I'm no expert btw. napkin maths at best from me, so you might want to do some testing yourself.
Oh it was more out of curiosity to hear your decision making, rather than desire to min-max my damage :-) Your answer satisfies me more than enough.
I like the prospect of having an "all-purpose" build that fits with anything while being efficiant enough to navigate the game content, rather than something very niche that sacrifices QoL for maximum dmg output, and only under specific circumstances.
If it allows me to go for some cool perks and QoL... I'm definitely excited to test it out.
I also took note of your skills choices; found your screenshots super helpful.
Tymv; cheers!
Oh in that case, yeah, for sure my build fits that criteria super well. I'm using a controller so my aim is sometimes a little off and it's just lovely to 1 or 2 shot general mobs instead of needing 3 or 4 shots or relying on a lucky crit. Like I said earlier - it's the most reliable build I tested.
Edit: Cook a pile of Pewpewa and Bloat Oats (just normal ones) along with Spicy Tulip Salad and use those as general food.